Bel’Veth Slayers

If you enjoy the Bel’Veth Slayers Comp, check out the rest of the comps in the TFT Tier List

S: Annie Sylas, Mel Fast 9, Freljord Wardens
A: Ryze Fast 9, AD Fast 9 (Draven), Ionia Ahri, Targon Malzahar Reroll, Noxus Reroll, Jinx Flex, Ionia Yone, Bilgewater, Void Kai’Sa, Ixtal Fast 9
B: Demacia, Demacia Kai’Sa, Shadow Isles Kalista, Veigar Yordles, Yunara Flex, Aphelios Reroll, Bel’Veth Slayers, Slayer Bel’Veth + Gangplank, Noxus, Freljord Seraphine, Double Trouble Malzahar, Ixtal Bard, Ekko Reroll, Sona Reroll, Singed Seraphine, GP Draven Reroll, Freljord Flex, Targon Aurelion Sol, Warwick Flex
C: Piltover T-Hex, Bard Sion, Diana Flex, Tryndamere Ashe Reroll, Double Trouble Targon, Yasuo Reroll

Special: Bronze for Life, Zaahen, Rumble, Toxic Team, Chosen Wolves, Dragonguards, Sentinels of Light, Leap of Faith Illaoi

Bel’Veth Ambessa Slayers

Bel'Veth Slayers
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Leveling Pattern: 

Fast 8/9

Win Streak

Round2-12-53-13-54-25-2
Level456789

Lose Streak

Round2-32-73-23-5 (40g+)4-15-5
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Mixed Streak

Round2-1 or 2-32-5 or 3-13-23-5 or 4-14-25-5 or 6-1
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Conditions:

  • Darkin Bow makes this comp S+
  • QSS is required
  • Evenshroud is required
  • Lots of items

How to Play: Data Explorer

  • Unlockables: Aatrox, Rift Herald
    • Aatrox: Field a unit with 30% omnivamp at level 8. BT + 2 Slayer unlocks Aatrox.
    • Rift Herald: Field 2+ Void for 2 player combats and be level 7. Herald is the tankiest unit available and is the second best Void unit we can play outside of Bel’Veth.
  • Gameplan: Play around BIS Bel’Veth slams and omnivamp items. It should be easy to be strong as this comp has 3 strong opener options in Qiyana, Briar and Rek’Sai. Get 2 Void in as soon as possible for Rift Herald.
    • Stage 1-2: Hold Void and Slayer units, it should be relatively easy to find a melee carry to be our temporary Bel’Veth/Ambessa while we reach level 8.
    • Stage 3: Keep up tempo by adding more Slayers or Noxus units, try to save as much HP as possible during this stage in preparation for a 4-2 roll down. Prioritize Evenshroud > QSS > Kraken > Healing items.
    • Stage 4: Roll down aggressively on 4-2 if you are rich enough. If you have 2 healing items Aatrox should be unlocked very easily by placing them on any of the Slayers. Play GP over Aatrox if you can’t unlock him.
    • Stage 5+: Level to 9 for legendaries and cap out. The highest cap involves dropping some of the low cost Void units for other legendaries but that is quite expensive.
  • Tips:
    • Strong Opener options makes this comp very easy to play into early on.
    • QSS is almost mandatory on Bel’Veth due to the amount of frontline CC in the game at the moment. It is not recommended to ever build Kraken without access to a QSS because Bel’Veth will likely die before getting much value. Titan’s can replace QSS but due to it’s delayed effect on CC immunity and not providing AS it is a worse option.
    • The Darkin Bow is by far the best item on Bel’Veth. RFC and Flickerblade are also quite powerful.
    • If you are unable to unlock Aatrox it is fine to play a Gangplank in his place. Aatrox is great but not required.
    • Item priority is Bel’Veth > Ambessa > Aatrox > Rift > Fiddle
    • Last Whisper is a mediocre replacement for Evenshroud as we have so many carries that the AoE shred is very valuable.
    • Cho’Gath and Rek’Sai offer great traits and are decent units to play for their cost but not max cap. To fully cap out drop them for Senna and Shyvana.
    • Bel’Veth Void Mods: Spitter Spines > Leeching Nucleus >>>> Adrenaline Modules
    • Rift Herald Mods: Iron Carapace > Royal Husk

Item Holder: Qiyana, Briar, Viego
Best Emblem/Spatula Holder: Slayer Ambessa > Vanquisher Bel’Veth

Items:

  • Bel’Veth: Darkin Bow*, QSS, Kraken
    • Deathblade, Titan’s
  • Ambessa: Sterak’s, Giant Slayer, Hand of Justice
    • QSS, Edge of Night, Striker’s
  • Aatrox: BT, Hand of Justice
    • Any combination of healing items made to unlock him are good
  • Rift Herald: Evenshroud, Generic Tank
  • Swain: Protector’s Vow
  • Fiddlesticks: TG/leftover AP

Augments:

  • BIS: Unleashed From Steel, Reinfourcement
  • General: Items > Econ = Combat > Emblem