If you enjoy the Jhin Fast 9 Comp, check out the rest of the comps in the TFT Tier List
S: Dark Stars, Brawler Yi, Primordian Reroll,
A: Vex Fast 9, Twisted Fate Reroll, Leona Teemo Reroll, Cho’Gath Ezreal Reroll, Stargazer Xayah, Corki Riven,
B: Urgot Reroll, Vanguard Karma Leblanc, 7 Shepherd, NOVA Marauders, Space Groove Riven, Lulu Reroll, Rogue Reroll, Miss Fortune Reroll, Meeple Veigar, Jhin Fast 9, Mecha, Samira Reroll
C: Shepherd Viktor
Very Special: Invader Zed, Bonk! Nasus, Shieldmaiden Leona, Termeepnal Velocity,
Special: Big Bang Meepsie, Contract Killer Pyke, Self Destruct Gragas, Heat Death Mordekaiser
Not Special: Reach For The Stars Jax, Stellar Combo Aatrox,
Jhin Fast 9
Leveling Pattern:
Fast 8/9
Win Streak
| Round | 2-1 | 2-5 | 3-1 | 3-5 | 4-2 | 5-2 |
| Level | 4 | 5 | 6 | 7 | 8 | 9 |
Lose Streak
| Round | 2-3 | 2-7 | 3-2 | 3-5 (40g+) | 4-1 | 5-5 |
| Level | 4 | 5 | 6 | 7 | 8 | 9 |
Mixed Streak
| Round | 2-1 or 2-3 | 2-5 or 3-1 | 3-2 | 3-5 or 4-1 | 4-2 | 5-5 or 6-1 |
| Level | 4 | 5 | 6 | 7 | 8 | 9 |
Conditions:
- High HP and ability to reach level 9
- Early Graves preferred
- Infinity Edge Jhin
How to Play:
- Gameplan: Fast 9 is rough this set as there is no 5 cost tank to stabilize your front line, meaning often times if you can’t fast 9 by 4-5 all the copies of front liners will be gone. Most of the time you will pivot into this board from a level 8 comp. If you don’t roll for a 2 star 4 cost tank, Jhin will not have enough time to close out the fight. Graves can help this comp cap very high but is not playable after 5-2, the earlier the better.
- Stage 1-2: Play a strong opener around strong AD slams, if you can’t win streak do not play this comp.
- Stage 3: Keep up the tempo and win streak. If you fall behind look to default a different AD comp. It can’t be stressed enough this comp is very hard to play if you don’t have enough HP and econ to successfully find Jhin 2, Jhin 1 doesn’t do nearly enough damage.
- Stage 4: If you can go 9 on 4-5, do so to find a 4 cost 2 star tank. The earlier you find Graves the better. If you have to roll on 8, look to carry Xayah or Corki and pivot to those respective comps.
- Stage 5+: Go 9 if you haven’t already and roll for your board. The latest turn Graves is playable is 5-2. If you can’t find Graves add front line for Jhin as his damage is a little slow.
- Tips:
- Jhin’s damage is very high but spread out meaning he needs time to finish fights, prioritize having enough front line.
- Graves and Bard provide the single target damage needed to close out fights so it is very important to have a duo carry with 3 items.
- Graves Build path: Assault Frame > Melt Through > Grav Booster > Buckshot++. Only take 1 proc of Grav Boosters before taking all of the Buckshot upgrades. Assault Frame is currently over stated and his best initial choice.
- Prioritize CC immunity on Graves.
- Graves caps higher than Jhin and if you find him early enough it’s advised to prioritize him.
- This comp can be pivoted in to from Corki variants as Corki and Jhin share the same itemization.
Item Holder: Gnar, Ezreal, Poppy, Jax
Items:
- Jhin: Infinity Edge, Last Whisper, Striker’s
- Deathblade
- Graves: Edge of Night, Giant Slayer, Striker’s
- Sterak’s, Titan’s, QSS
- Rammus: Protector’s Vow/Mana generating Tank items
- Bard: Archangel’s, Morello, Void Staff
Augments:
- BIS: Bronze For Life
- General: Econ > Items > Combat
