TFT Set 6 Tier List – Patch 12.3 Meta Snapshot

Updated every Friday https://bunnymuffins.lol/meta/
Video Guides at https://youtube.com/bunnymuffins/

Meta Snapshot Summary

Updated 2/4

FINAL Set 6 patch! Check out the Set 6.5 Spoilers too!

NOTE: Augments greatly change the comp you run. For example if you get lots of emblems, you don’t need to run certain units or you chase an 8 or 9 synergy. Adaptation to your augments/items/units is key in Set 6

Check out the Patch Review!

Be on the lookout by bookmarking this page or subscribing to my YouTube for the latest news and comps.

Check LEVELING GUIDE so you know what to do for each comp (includes reroll)

Quick Tips for Climbing at Start of Season

9 Advanced Tips to get to Challenger

Best TFT Comps for Set 6 Patch 12.3

S: Yone, Socialite + Random,
A: Innovator, Chemtech Urgot, Syndicate, Arcanists, Snipers, Imperial, Protector Reroll,
B: Katarina Assassins, Tristana Reroll, Mutant Malzahar, Scrap, Twitch Reroll,
C: Heimerdinger, Trundle Reroll, Miss Fortune Reroll, Warwick Reroll, Yordle Veigar, Gangplank Reroll, Lissandra Reroll,

Note that Items don’t really matter that much, so don’t grief your game to get specific items unless I mention a specific item is required.

Try out different types of positioning and champions in these comps too! There is a ton of variation in TFT so be sure to check out the Core units and then flex the rest of your team!

Check out the Cheat Sheet for easy reference in each of your games!

Items

FAQ

Video Breakdown

TFT Comps Tier List Set 6

S Tier: Best TFT Comps – Highly Flexible or Very Strong

Yone

Last Week’s Rank: S

Difficulty: Medium
Item/Augment Dependency: Low
Variance: High

Requirements:

  • High econ to afford the comp
  • Runaan’s

Item Holder:

How to Play: Gameplay

Standard Leveling

6 Challenger is strongest version, but 4/6 Academy is OK

Yone Items: Runaan’s, Titan’s Resolve, Bloodthirster, HoJ, any attack speed/attack damage item

Fiora Items: You don’t really need Fiora items, but if she’s 2 star, IE/JG is probably best. Any damage item works on her. GA is nice

Augments: Challenger/Academy Augments, Socialite if front squares, Weakspot, Knife’s Edge, Celestial Blessing, Binary Airdrop, Thrill of the Hunt

Counters

  • Urgot
  • Lissandra

Socialite + Random (pref Kaisa/Fiora)

Add 2 tank units

Last Week’s Rank: B

Difficulty: High
Item/Augment Dependency: Medium
Variance: Medium

Requirements:

Item Holder: Anyone

How to Play:

Standard leveling

Put Carry on Socialite Hex

If Socialite on Front 2 rows: Akali, Tahm Kench, Galio (if AD), Kaisa (with GA),

If Socialite on Back 2 rows: Akali, Viktor, Kaisa, Galio

Core: 2-3 Socialite

Augments: Socialite/Colossus, Armor Plating is the best one, Exile pretty good too, others probably work too

Counters

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A Tier: Solid TFT Team Comps. Weaker, less flexible, requires more luck than S-Tier

Ice Cream/Innovator

Note: don’t need to actually run Innovators, it’s mainly just Seraphine Carry

Last Week’s Rank: A

Difficulty: High
Item/Augment Dependency: Low
Variance: Medium

Requirements:

Item Holder:

How to Play: Gameplay

Play the core units then add any damage dealers for the extra 2 slots (can be almost anything, so usually whichever 4 cost carry you 2*)

Late game, 7 Innovator is good.

Can run 4 Scholar instead of Innovator

Core: Jayce, Janna, Heimerdinger, Zilean, Ezreal, Seraphine

Augments: Innovator, Makeshift Armor, Phony Frontline, Built Different,

Counters

  • Sniper

Urgot

Can add Lissandra vs AD teams

Last Week’s Rank: S

Difficulty: Medium
Item/Augment Dependency: Medium
Variance: Medium

Requirements:

  • Runaan’s

Item Holder:

How to Play:

Standard Leveling

Urgot Items: Runaan’s, LW, GA, GS, IE, DB, HoJ, QSS

Core: Urgot, Zac, Mundo, Jinx

Augments: Chemtech/Bruiser/Twinshot, Scaling Augments to help reach late game, Knife’s Edge

One Trick: https://lolchess.gg/profile/na/plumbum

Counters

  • Garen

Syndicate

Last Week’s Rank: A

Difficulty: Medium
Item/Augment Dependency: Medium
Variance: High

Requirements:

  • Items for Shaco/Akali/TF

Item Holder: TF

How to Play:

Standard Leveling or Reroll Shaco 3

TF + Morello Blue Buff can carry you all the way to Stage 4 in a lot of cases.

You can reroll Shaco 3 at level 7 or go level up and try to hit Akali 2*

Augments: Syndicate/Assassin/Arcanist/Socialite, Healing Augments, Binary Airdrop

Counters

  • Sunfire Board and anti-heal in general
  • Armor/Magic Resist % penetration

Arcanist Lux

Last Week’s Rank: A

Difficulty: Medium
Item/Augment Dependency: High
Variance: Medium

Requirements:

  • Some Arcanist Augments are good
  • 1 healing augment (Celestial or Thrill of the Hunt

Item Holder: Twisted Fate

How to Play:

Standard Leveling. At level 8 you can slow roll for Vex 3 if you are close to it

ONLY GIVE VIKTOR ITEMS IF you have 4 Scholar from Augments

Malzahar is your midgame carry

Priortize Lux Items

Lux Items: Blue Buff, JG+IE, Hat, Giant Slayer

Augments: Arcanist Augments, Socialite if it’s in the back, 1 Healing augment,

Counters

  • Yone
  • Snipers with Enchanters
  • Anything with lots of Enchanters

Sniper Jhin

Last Week’s Rank: A

Difficulty: Medium
Item/Augment Dependency: Medium
Variance: Medium

Requirements:

Item Holder: Any 2* backline/ranged unit

How to Play: Gameplay

Standard Leveling

Can play Sion instead of Jayce/Caitlyn

Core: Jhin, Janna, Orianna Yuumi

Augments: Sniper, Weakspot, Clockwork

Counters

  • Assassins

Imperial Reroll (Samira, Talon, or Swain)

Last Week’s Rank: A

Difficulty: Low
Item/Augment Dependency: Medium
Variance: High

Requirements:

  • LW is good for Samira
  • QSS on Swain

Item Holder:

How to Play: Gameplay

Slowroll at 7 and reroll for Samira 3 OR Slowroll at 6 and go for Swain/Talon 3*

Orianna > Zilean for Clockwork, but she’s expensive

Can also do Socialite with Sion for Imperial + Socialite units to buff Samira

Play 4 Challengers if you are going Samira 3*

Augments: Imperial/Challenger, Reroll

Counters

  • Zac (pulls the low range Samira)

Protector Reroll

Last Week’s Rank: B

Difficulty: Low
Item/Augment Dependency: High
Variance: High

Requirements:

Item Holder:

How to Play:

Reroll at level 5 for Garen, Kassadin, Graves 3. Then go 6 and reroll for Kogmaw 3

Lots of Mutant traits work, I like Voracious Appetite, Metamorphosis. The other ones are good too

If you get Protector Emblem, Katarina is really good with it.

Core: Garen, Kassadin, Graves

Augments: Reroll Augments, First Aid, Protector/Mutant/Academy Augments

Counters

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B Tier: Playable, but not Preferred. These comps could be strong if uncontested.

Assassins (Katarina)

Blitz opposite side of Talon

Last Week’s Rank: B

Difficulty: Medium
Item/Augment Dependency: High
Variance: Medium

Requirements:

Item Holder:

How to Play: Gameplay

Slow roll for Katarina at level 6 for 3*. You can do ANY combination of Assassins/Academy. 6 Assassin is probably the best, but it’s hard to get Akali early or Assassin Spatula/Heart

Core:

  • Kat/Talon: Katarina, Talon, Yuumi, Leona,

Augments: Assassin/Academy/Imperial?, Weakspot, Thrill of the Hunt, Phony Frontline, Knife’s Edge, Band of Thieves, Sunfire Board

Counters

  • Urgot

Yordle Tristana

Last Week’s Rank: B

Difficulty: Low
Item/Augment Dependency: Medium
Variance: High

Requirements:

  • Early Yordles

Item Holder:

How to Play:

Slow roll at level 6 for Tristana 3* and get Lulu/Blitz/Poppy along the way. Then level up for more synergies/units

Tristana Items: LW/IE, Rageblade/GS/HoJ, Runaan’s/other attack speed/damage

Core: 3 Yordle, 2 Sniper, Tristana, Enchanters

Augments: Gold/reroll augments, Sniper augments

Counters

Mutant Malzahar

Can replace Urgot if you aren’t using Kog as a carry

Last Week’s Rank: B

Difficulty: Low
Item/Augment Dependency: Low
Variance: High

Requirements:

Item Holder:

How to Play:

Slow Roll on level 7 for Malzahar 3 or just use Malzahar 2* and go 9

Only go 5 Mutants on good Mutant traits

Core: Malzahar, Mundo, Kaisa, Kogmaw, Cho’Gath

  • Mutant Buffs: Depending on the buff you have, you will need to adjust your Items and Units (Kaisa can carry with all Mutant traits though 🙂 )
    • Metamorphosis (Every two seconds Mutants grow, gaining bonuses that stack up to 5 times (Armor, MR, AD, AP))
      • Malzahar is good with a Hextech Gunblade + Morello + AP item. Redemption Chogath is great
    • Voracious Appetite (Mutants grow stronger each time an ally dies (AP and AD))
      • Malzahar is good here. Zz’Rot is really good to get more value from the mutant trait since more units will die
    • Synaptic Web (The abilities of Mutants cost less to cast),
      • Blue Buff Malzahar is really good. Mutant Spatula is insane on units like Lux
    • Voidborne (Mutants Execute targets they damage who are below 20% Health. Mutants deal true damage)
      • Well rounded trait and can do almost anything
    • Bio-Leeching (Your team gains omnivamp)
      • Great to splash into a non Mutant comp because it gives a ton of healing for only 3 units (Kaisa + 2)
    • Cybernetic Enhancement (Mutants with at least 1 item gain bonus stats)
      • Solid well rounded comp, good with Kogmaw and if you have multiple items for different carries
    • Hyper-Adrenal Glands (Mutants’ basic attacks have a chance to trigger 2 additional basic attacks against their targets)
      • Carry Chogath is really fun with AD items

Augments:

Counters

Scrap

Bow on Ezreal, Tear on Ekko, Defense on Blitz/Trundle, Leftover on Janna

Last Week’s Rank: C

Difficulty: Medium
Item/Augment Dependency: Medium
Variance: Low

Requirements:

  • Hitting Jinx eventually

Item Holder: Ezreal

How to Play:

Standard Leveling

Augments: Scrap, Phoney Frontline, Binary Galaxy, First Aid Kit, item augments

Counters

Twitch Reroll

Last Week’s Rank: C

Difficulty:
Item/Augment Dependency: High
Variance:

Requirements:

  • Good augments for reroll and lots of copies of 1 costs

Item Holder:

How to Play:

Reroll at level 5 for all the 1 costs Twitch>Camille>Singed>Ezreal then level up. If you can reroll for 3* 2 costs, go ahead, if not level up and add in as many Assassins as you can

Twitch Items: Runaan’s, Infinity Edge, Last Whisper, Giantslayer, Shojin, Blue Buff, Deathblade

Core: Twitch, Singed, Camille

Augments: Econ/reroll augments, Featherweights, Assassin/Innovator/Chemtech

Counters

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C Tier and Below: These are compositions that are weak, but if they are given to you, you might be forced to play them.

Heimerdinger Carry

Last Week’s Rank: C

Difficulty:
Item/Augment Dependency:
Variance:

Requirements:

Item Holder:

How to Play:

Slow roll at level 7 and get Heimer 3 and Vex 3

Heimerdinger Items: Bluebuff, JG+IE, Hat, Giantslayer, Archangel

Core: Heimerdinger, Vex, Janna, Yuumi

Augments: Socialite, Scholar, First Aid Kit

Counters

Bruiser Trundle

Last Week’s Rank: C

Difficulty:
Item/Augment Dependency:
Variance:

Requirements:

  • Good augments, some items for Trundle

Item Holder:

How to Play:

Reroll for Trundle/Vi at level 6 for 3 star. Can potentially reroll at 7 for Ekko and other 3 cost units (depending on the version you play)

Core: Trundle, Vi, Ekko

Other versions: 6 Scrap, 2 Scrap + 4 Bruiser + Scholar, Random Legendaries added onto any combination of Scrap/Bruiser

Augments: Featherweights, Reroll Augments, Bruiser,

Counters

Sniper Miss Fortune

Last Week’s Rank: C

Difficulty:
Item/Augment Dependency:
Variance:

Requirements:

  • Lots of Miss Fortunes
  • Spear of Shojin

Item Holder: Any 2* backline/ranged unit

How to Play:

Stabilize on 3-2 at level 6. Go 7 and then Slow Roll for Miss Fortune 3

Can play Vi in mid game for Enforcer. Kogmaw can hold items for Jhin if you go for Jhin 2

You want Miss Fortune in the middle and 1 tank up front so they surround them and then MF hits her ult on the entire front line.

Core: Miss Fortune + as many Snipers as you can fit (depends on Augments/Emblems)

Augments: Sniper

Counters

Warwick Reroll

Last Week’s Rank: C

Difficulty: Low
Item/Augment Dependency:
Variance:

Requirements:

Item Holder: Warwick

How to Play:

Reroll at level 6 for Warwick, Quinn, maybe Camille. After that, level up and put in as many Challengers as possible

Core: Warwick 3 Chemtech 6 Challenger

Augments: Reroll Augments, Challenger/Chemtech augments

Counters

  • Anti heal

Yordle Veigar

Last Week’s Rank: C

Difficulty: Low
Item/Augment Dependency: High
Variance: High

Requirements:

  • Early Yordles

Item Holder:

How to Play:

Reroll at level 5 for 3* Ziggs, Poppy. Go level 6 and get Tristana and Lulu 3*. Go 7 for Vex and Heimer 3*. Can itemize Heimer or Tristana depending on items, but Heimer is preferred

Core: 6 Yordles

Augments: Calculated Loss

Counters

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TFT Items

Carousel Item Priority (Start of Game)

High Priority >>>> Low Priority

TFT Item Quadrant

The closer to the Top Right, the better and more versatile the item is. Avoid items on Bottom Left if possible.

Strength (y-axis) is based on how effective an item is in the situations where it is most used.  Items that are strong at all stages of the game are listed higher.

Versatility (x-axis) is based on both the number of Compositions an item fits in and Champions an item is used on.  Versatility is also how often you could build an item.

FAQ

  • How are compositions ranked?
    • There are many factors, but the two strongest ones are how often they can be played and how strong they are when you get it. Think of it like frequency of being played combined with how well it can potentially do.
    • I also rank them based on how often the best players in the world play each comp (top 10 players in major regions)
  • Why isn’t XYZ Comp here?
    • Probably not played enough, not strong enough, or maybe it hasn’t been discovered yet and will hopefully be added next week.
    • It’s also impossible to fit every single variation of every composition on a tier list, so expect variations of these comps to do well too.
    • I also add in different versions of different comps in the notes, so be sure to read through them! (For example, one synergy might have two different playstyles such as reroll or standard)
  • What does Difficulty, Item Dependency, and Variance mean?
    • Difficulty is how hard the composition is to play.  Difficulty does not factor into the strength or viability of the composition but serves as a factor for new players. 
    • Item dependency is how important specific items are to the composition. 
    • Variance is the approximate placement range of the composition.  For example, a consistent Top 4 composition has Low variance.  A composition that either places 1st or 8th has a High variance.
  • Does what composition I play matter?
    • No. Playing TFT well matters a lot more
  • I can’t get these exact items every game
    • You don’t need perfect items or exact items unless specified in the Requirements section. Most of the time you just need ‘playable’ items and not ‘best in slot’ (BIS)
  • You are wrong, XYZ comp should be in S tier and ABC player said this S tier comp sucks
    • Everyone has different opinions. I try to take a data based approach by analyzing games from the best players in each region to combine all their opinions.
    • At the end of the day, comp doesn’t matter much compared to just playing TFT well (rolling, managing econ, positioning, etc). If you check out the best players, you will see that each player favors different compositions yet they are all very highly ranked.
  • When is this site updated?
    • Every Friday
  • Where can I learn more?
    • There are many resources and players to learn from. I suggest starting at my YouTube channel and this website.

Knowing how to get better at TFT is much more important than knowing what compositions to play. Knowing how to play Teamfight Tactics will help you no matter what patch it is.

Tier placement assumes strong play.  Refer to Difficulty metric before attempting to play.


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