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Meta Snapshot Summary
This is the last week for Set 4. Things have shuffled around since last week, and it’s more of a ‘use whatever carry you get’ type of meta. Your 4 cost carry means everything. Choose from Warwick, Ahri, Jhin, Riven, Ashe, Talon. For reroll comps, Duelists, Moonlights, Zed, and Mage can work if you get good starts.
Patch 11.1 is the final patch for Set 4, so if you want to get a specific TFT Rank, now is the time to do it!
Best TFT Comps for Set 4 Patch 11.1
S: Divine Warwick, Ahri Vanguard Mystic
A: Dusk, Hunters, Duelists
B: Elderwood Brawler Ashe, Moonlight Aphelios, Enlightened, Warlords, Moonlight Diana, Zed (Ninja Shade), Reroll Mage, Sharpshooters
C: Cultists
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Items
Methodology
Video Breakdown
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TFT Comps Tier List
S Tier: Best TFT Comps – Highly Flexible or Very Strong
Divine Warwick
Last Week’s Rank: S
Difficulty: Medium
Item Dependency: High
Variance: Medium
Chosen: Divine, Adept, Hunter
Requirements:
- Quicksilver + 2 items for Warwick. RFC instead of Quicksilver works too
Item Holder: Any early 2 star that you will sell
How to Play
Strongest board -> Fast 8 roll down on 4-5. OR Roll on 7 at 4-1 for 1 Warwick (spend ~20gold only)
Counters
- Backline Carries
Ahri Vanguard Mystic
Last Week’s Rank: A
Difficulty: High
Item Dependency: Medium
Variance: Medium
Chosen: Vanguard, Mystic
Requirements:
- 2 Damage Items for Ahri + Shojin, Blue Buff, or Guardian Angel
- Tank Items on Sejuani (2 or more)
Item Holder: Any spell caster like Twisted Fate or Lissandra
How to Play: Gameplay
Play strongest board and use a ranged caster to hold Ahri items. Slam other non Ahri items to preserve health. Roll for Ahri on either 7 or 8 depending on your HP and Gold.
Ahri Items: Jeweled Gauntlet + Hat is the highest DPS for 2 items. Other items that work is Double Hat, Double Jeweled Gauntlet, Jeweled Gauntlet Infinity Edge. Guardian Angel can replace Shojin.
Counters
- Spread out
- Shroud of Stillness to hit Ahri
- Dragon Claw
- Guardian Angel
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A Tier: Solid TFT Team Comps. Weaker, less flexible, requires more luck than S-Tier
4 or 6 Dusk + Random (2/4/6 Keeper, 2 Sharpshooter, 3 Cultists, Random Legendaries, etc.)
Last Week’s Rank: A
Difficulty: High
Item Dependency: Medium
Variance: Low
Chosen: Dusk, Mystic, Sharpshooter, Keeper
Requirements:
- Early Cultist Chosen helps a lot since it is easy to transition
- Jhin Items
- Tank items for Riven
Item Holder: Elise, Jarvan, Random 2*
How to Play
Riven Items: If 6 Dusk, go full defensive items. If 4 Dusk, give her 1 offensive item such as Ionic Spark, Blue Buff, or Hat. Play early Cultist to win streak and play strongest board. Roll at 6 at 3-2 OR 7 at 4-1 until stable. Roll on 8 until stable on 4-5.
You can also do Vayne carry if you get her 3 starred.
Counters
- Jhin is good against Riven
Hunters
Last Week’s Rank: B
Difficulty: Medium
Item Dependency: Medium
Variance: Medium
Chosen: Hunter, Adept, can use others, but not as good
Requirements:
- 2 Damage, 1 Defensive Ashe (or 3 damage is good if you position well)
- Hunter Chosen makes this comp really strong
Item Holder: Any Attack Damage item user
How to Play:
Play strongest board into level 6 or 7 stabalization into level 8 roll down to find 4 cost carries.
You can also do Aphelios carry with Bloodthirster and 2 other items like QSS and Rageblade
Counters
- Assassins
- Dazzler
- Area of Effect damage
Duelists
Last Week’s Rank: B
Difficulty: Low
Item Dependency: Medium
Variance: High
Chosen: Duelist
Requirements:
- Early Chosen Yasuo + at least 2 item components
Item Holder: Garen for tank items, Anyone for offensive items
How to Play:
Start game with Chosen Yasuo. Slow roll at 5. Hit Yasuo and then level up and play whatever. Try to go for 3* Jax and itemize him after Yasuo OR stay level 2 Jax and go Fast 9
Counters
- High damage teams
- Dazzler
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B Tier: Playable, but not Preferred. These comps could be strong if uncontested.
Ashe + Brawler or Elderwood
Last Week’s Rank: B
Difficulty: Medium
Item Dependency: Medium
Variance: Low
Chosen: Hunter, Elderwood, Brawler
Requirements:
- Chosen Elderwood or Brawler. Sometimes Hunter works.
- Ashe items (2 damage, 1 defensive). Many items work on her. Damage: IE, Last Whisper, Rageblade, HoJ, Giantslayer, BT, Deathblade all work. Defense: Guardian Angel (against assassins), Quicksilver (against crowd control/adepts)
Item Holder: Kindred, Aphelios, any 2 star
How to Play: Video Guide
Play strongest board. Use Tahm Kench as tank item holder. Use almost any DPS unit to item hold for Ashe. I prefer Aphelios. Go 8, play a combination of Elderwood (3/6/9) + Brawler (2/4/6/8) depending on your Chosen trait and what champions you hit naturally. Go 9, play Sett and other legendaries. Put AP and tank items on Set.
Counters
- Giant Slayer
- Veigar
Moonlight Aphelios
Last Week’s Rank: C
Difficulty: Low
Item Dependency: High
Variance: Medium
Chosen: Moonlight
Requirements:
- Chosen Moonlight
- Early Aphelios and Sylas 2*
- Items for Aphelios
Item Holder: Aphelios
How to Play
Slow roll for Aphelios and Sylas at level 6 until 3 star. Power level up after that
Counters
- Assassins
Enlightened
Last Week’s Rank: B
Difficulty: High
Item Dependency: Medium
Variance: Low
Chosen: Enlightened, Assassin, Adept, Mystic, Divine, Dazzler
Requirements:
- Morellonomicon for Morgana
- 3 items for Talon (Sword items, Hand of Justice)
Item Holder: Any Attack Damage item user. Kindred works really well.
How to Play: Guide
You can transition into this comp with almost anything. You just need the right items. I do prefer Assassin transitions into this or Janna early games.
You can go for 6 Enlightened, 4 Assassin, more Mystics, Random legendaries
Counters
- Zz’Rot Portal to aggro Talon to a tank
- Positioning around Talon so he gets stuck on a tank.
- Positioning units away from your carry so that Morgana doesn’t target your carry
- Bramblevest on your carry
Warlords
Last Week’s Rank: B
Difficulty: Medium
Item Dependency: Medium
Variance: High
Chosen: Warlord, Placeholder until Legendary
Requirements:
- Warlord Chosen
- Early winstreak
Item Holder: Garen for tank items, Anyone for offensive items
How to Play: Video Gameplay
Get a Warlord Chosen to winstreak early game. Go fast 8 and play 3 or 6 Warlord with random synergies/strong units. Go for level 9 and use Legendary carries and maybe Chosen Legendary
Counters
- Spread out
Moonlight Diana
Last Week’s Rank: B
Difficulty: Low
Item Dependency: High
Variance: High
Chosen: Moonlight
Requirements:
- 3 items for Diana
- Early Moonlight Chosen (Diana or Lissandra)
Item Holder: Diana
How to Play: Video Guide | Written Guide
Get an early Chosen Moonlight Diana or Lissandra before committing to the composition. Slow roll for Diana and Lissandra. Add 4-6 Assassin and a tank unit/legendaries or Mystics/Adept.
You need a mix of damage and defense items for Diana. Here are some possible Items: Infinity Edge, Hand of Justice, Hextech Gunblade, Quicksilver, Titan’s Resolve, Bramblevest,
Counters
- High damage such as Jhin
- Crowd Control against Diana
Zed – Ninja Shade
Last Week’s Rank: B
Chosen: Shade
Difficulty: Low
Item Dependency: High
Variance: High
Requirements:
- RFC for Zed
- Hitting Ninjas at a reasonable time
Item Holder: Just use the Zed you have early
How to Play: Gameplay Video
Play strongest board until it looks like a Ninja game, such as hitting a Chosen Zed or getting a few ninjas in the same shop. You do not need Zed 3. Slow roll at level 6 or 7 if going for Zed 3, if not, rush level 8 or 9 and throw random legendaries into the team.
Counters
- Grouping units in back to have anti Assassin positioning
Reroll Mage
Last Week’s Rank: B
Difficulty: Low
Item Dependency: High
Variance: High
Chosen: Nami
Requirements:
- Luden’s Echo for Nami
- Nami Chosen (either Mage or Enlightened
- Annie Items
Item Holder: Any spell caster like Twisted Fate or Lissandra
How to Play:
Slow roll for Nami then power level after you hit Nami 3 star. Also slow roll for Annie. If you don’t want or can’t use Nami, then Twisted Fate, Veigar, or Ahri carry work just fine
Counters
- Magic Resistance
- Assassins bypassing Annie
- Zephyr vs Annie if she doesn’t have Quicksilver
Sharpshooters (2 or 4)
Last Week’s Rank: B
Difficulty: Medium
Item Dependency: Medium
Variance: Medium
Chosen: Sharpshooter, Vanguard, Mystic
Requirements:
- Strong Jhin items (at least 2)
- Support items such as Zekes, Locket, Chalice
- Zz’Rot helps if against assassins
Item Holder: Teemo or random 2 star unit
How to Play:
Constantly make items early. Almost any item works on Jinx (mana, support). Sword Items on Jhin. Tank items on Sejuani. Random support items on Teemo. Luden’s and Blue Buff Teemo is interesting as well. Play for top 4
Counters
- Aatrox if no Quicksilver
- Talon/Zed or other Assassins
- Dazzler
C Tier and Below: These are compositions that are weak, but if they are given to you, you might be forced to play them.
Cultists
Last Week’s Rank: B
Difficulty: Medium
Item Dependency: Medium
Variance: Medium
Chosen: Cultist
Requirements:
- Chosen Cultist
- Hitting Zilean or knowing how to transition into something like Dusk/Cultist
Item Holder: Any non Cultist unit
How to Play:
TWO WAYS TO PLAY
(1) Slow Roll:
Slow Roll for Twisted Fate and Elise 3, maybe even Pyke 3. Power level to 8 and get Zilean for 9 Cultists.
(2) 6 Cultists/Flex:
Play early Cultist to win streak and play strongest board. Roll on 7 until stable on 4-1 or 4-2. Roll until stable on level 8 at 5-1 or 5-2. Decide if you are going Jhin or Kalista based on items. Jhin likes all Sword items, Kalista likes attack speed items.
Counters
- Giantslayer is good against Galio
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TFT Items
Carousel Item Priority
High Priority >>>> Low Priority
TFT Item Quadrant
The closer to the Top Right, the better and more versatile the item is. Avoid items on Bottom Left if possible.
Strength (y-axis) is based on how effective an item is in the situations where it is most used. Items that are strong at all stages of the game are listed higher.
Versatility (x-axis) is based on both the number of Compositions an item fits in and Champions an item is used on. Versatility is also how often you could build an item.
Methodology
Even though I was Challenger in Set 1 and Grandmaster in Set 2, I know there are many players better than me. This is why I scout the Top 10 players in all major regions and analyze what they play and how they play each TFT build to make this Tier List. Tiers are determined by what I think will get you the highest average rank. This means that while one composition might be super strong late game, it may be difficult to acquire, so it may not be S-Tier. For example, it is difficult to win with certain compositions, but extremely easy to Top 4. Rankings within a tier are very close together. Always try to play with what makes sense for every game, and adapt to your lobbies with proper tech choices.
Difficulty, Item Dependency, and Variance are listed. Difficulty is how hard the composition is to play. Difficulty does not factor into the strength or viability of the composition but serves as a factor for new players. Item dependency is how important specific items are to the composition. Variance is the approximate placement range of the composition. For example, a consistent Top 4 composition has Low variance. A composition that either places 1st or 8th has a High variance. If I mention that a composition is Forcible, it means that you can play this comp every game.
Knowing how to get better at TFT is much more important than knowing what compositions to play. Knowing how to play Teamfight Tactics will help you no matter what patch it is.
Tier placement assumes strong play. Refer to Difficulty metric before attempting to play.