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Meta Snapshot Summary
NEW SET 4 META SNAPSHOT AND TIER LIST FOR TFT.
All new comps. Things change every hour, but here is what I think is the best at the time of posting. Everything is viable if you hit the right Chosens at the right time (AKA the comps I put in B tier. They win but u need to get the right Chosen, and you can’t go them every game).
S: Elderwood Brawler Ashe, Cultists with Riven Dusk
A: Sharpshooter, Enlightened
B: Ninjas, Moonlight Lissandra, Moonlight Aphelios, Moonlight Diana, Duelist, Wukong Carry, Warlords, Twisted Fate Reroll
C: 6 Mages, 6 Fortune
TFT Compositions Tier List
S Tier: Highly Flexible or Very Strong
Ashe Brawler Elderwood

Difficulty: Medium
Item Dependency: Medium
Variance: Low
Requirements:
- Chosen Elderwood or Brawler. Sometimes Hunter works.
- Quicksilver on Ashe. Many items work on her. Rageblade is the best damage item. HoJ, Giantslayer, BT, Deathblade, IE all work, just any damage item for 3rd slot.
- Brawler starts
How to Play
Play strongest board. Use Tahm Kench as tank item holder. Use almost any DPS unit to item hold for Ashe. I prefer Aphelios. Go 8, play a combination of Elderwood + Brawler depending on your Chosen trait. Go 9, play as many Setts as possible. Put AP and tank items on Set.
Counters
- Giant Slayer
3/6/9 Cultist + Anything or Dusk

Difficulty: High
Item Dependency: Low
Variance: Low
Requirements:
- Early Cultist Chosen helps a ton, but you can pretty much go this every game (assuming normal ‘luck’)
How to Play
Play early Cultist to win streak and play strongest board. Roll on 7 until stable on 4-1 or 4-2. Roll until stable on level 8 at 5-1 or 5-2. Decide if you are going Jhin or Kalista based on items. Jhin likes all Sword items, Kalista likes attack speed items.
Counters
- Giantslayer is good against Galio
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A Tier: Solid Team Comps. Weaker, less flexible, requires more luck than S-Tier
Sharpshooter

Difficulty: Medium
Item Dependency: High
Variance: Medium
Requirements:
- Early Jinx items
How to Play
TBD
Counters:
- Aatrox if no Quicksilver
Enlightened

Difficulty: High
Item Dependency: Medium
Variance: Low
Requirements:
- Morellonomicon for Morgana
- 3 items for Talon (Sword items, Hand of Justice)
Bonus: Tank items for Shen
How to Play
You can transition into this comp with almost anything. You just need the right items. I do prefer Assassin transitions into this or Janna early games.
Counters
- Positioning around Talon so he gets stuck on a tank.
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B Tier: Playable, but not Preferred. These comps could be strong if uncontested.
Ninjas (Assassin or Shade)

Difficulty: Medium
Item Dependency: Medium
Variance: Medium
Requirements:
- RFC and Blue Buff if you are going for Akali
- RFC for Zed. Guardian Angel or Rageblade are great other options.
- Hitting Ninjas at a reasonable time
How to Play
Play strongest board until it looks like a Ninja game, such as hitting a Chosen Ninja or getting a few of them in the same shop. Slow roll at level 6 or 7 if going for Zed carry (you need 3* Zed and the level you roll at depends on the state of the game). For Akali, go 7 at 4-1 or 4-2 and roll. Level 8 at 5-1 or 5-2.
Counters:
- Grouping units in back to have anti Assassin positioning
- Zephyr on Shen since he is a solo tank
Moonlight Lissandra

Difficulty: Low
Item Dependency: High
Variance: High
Requirements
- Chosen Moonlights and lots of the 1 cost units early
- Tear and AP items for Lissandra
How to Play
Slow roll for all the Moonlights and 1 cost Vanguards. Power level after you hit the Moonlights. Play random strong units after that.
Counters
- Dragon Claw or Mystics
- Assassins to kill Lissandra
Moonlight Aphelios

Difficulty: Low
Item Dependency: High
Variance: High
Requirements:
- Early Moonlight Chosens
- Guardian Angel on Aphelios
How to Play
Get an early Chosen Moonlight or Aphelios before committing to the composition. Slow roll for Aphelios and the other Moonlight. Go Brawlers if you are using Sylas that game, if not you can add anything expensive units as your tanks. After you hit your 4* Aphelios, level up as quickly as possible. Add as many Hunters or Legendaries as you can to your team.
Items for Aphelios: Guardian Angel is by far the best item, followed by Rageblade. 3rd item can be Statik shiv, more Rageblade, Spear of Shojin, Any damage item.
Counters:
- Aatrox since Aphelios typically does not have Quicksilver
- Crowd Control on Aphelios
- Adept
Moonlight Diana + Assassins

Difficulty: Low
Item Dependency: High
Variance: High
Requirements:
- Early Moonlight Chosens
- Hextech Gunblade and tank items for Diana
How to Play
Get an early Chosen Moonlight Diana or Lissandra before committing to the composition. Slow roll for Diana and Lissandra. Add 4-6 Assassin and a tank unit/legendaries.
Counters:
- High damage such as Jhin
Duelist

Difficulty: Low
Item Dependency: Low
Variance: High
Requirements:
- Early Chosen Yasuo + at least 2 item components
How to Play
Start game with Chosen Yasuo. Slow roll at 5. Hit Yasuo and then level up and play whatever.
Counters:
- High damage teams
Wukong Carry

Difficulty: Low
Item Dependency: High
Variance: High
Requirements:
- Lots of Wukongs early
- RFC for Wukong
How to Play
Slow roll for Wukong. Play Vanguard Mystics.
Counters:
- Gets outscaled late game
Warlords

Difficulty: Easy
Item Dependency: High
Variance: High
Requirements:
- 3 Star Katarina
How to Play
Get a Warlord or Assassin Chosen Katarina. Get her 3* and play 3-6 Warlords and random strong units (4 and 5 costs).
Counters:
- Spread out
Twisted Fate Annie Reroll

Difficulty: Low
Item Dependency: High
Variance: High
Requirements
- Good TF items
- Early TF with Mage Chosen on anyone
How to Play
Slow roll for TF then power level after you hit Twisted Fate 3 star.
Counters
- Magic Resistance
- Assassins vs TF
- Zephyr vs Annie if she doesn’t have Quicksilver
C Tier and Below: These are compositions that are weak, but if they are given to you, you might be forced to play them.
6 Mages

Difficulty:
Item Dependency:
Variance:
Requirements:
- Mana and AP items
How to Play
6 Fortune (TBD)
Difficulty:
Item Dependency:
Variance:
Requirements:
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Items
Carousel Item Priority
Higher Priority Items
Lower Priority Items
High>>>Low

Item Quadrant (TBD)
The closer to the Top Right, the better and more versatile the item is. Avoid items on Bottom Left if possible.
Strength (y-axis) is based on how effective an item is in the situations where it is most used. Items that are strong at all stages of the game are listed higher.
Versatility (x-axis) is based on both the number of Compositions an item fits in and Champions an item is used on. Versatility is also how often you could build an item.
Methodology
Even though I was Challenger in Set 1 and Grandmaster in Set 2, I know there are many players better than me. This is why I scout the Top 10 players in all major regions and analyze what they play and how they play each composition to make this Tier List. Tiers are determined by what I think will get you the highest average rank. This means that while one composition might be super strong late game, it may be difficult to acquire, so it may not be S-Tier. For example, it is difficult to win with certain compositions, but extremely easy to Top 4. Rankings within a tier are very close together. Always try to play with what makes sense for every game, and adapt to your lobbies with proper tech choices.
Difficulty, Item Dependency, and Variance are listed. Difficulty is how hard the composition is to play. Difficulty does not factor into the strength or viability of the composition but serves as a factor for new players. Item dependency is how important specific items are to the composition. Variance is the approximate placement range of the composition. For example, a consistent Top 4 composition has Low variance. A composition that either places 1st or 8th has a High variance. If I mention that a composition is Forcible, it means that you can play this comp every game.
Tier placement assumes strong play. Refer to Difficulty metric before attempting to play.
Does anyone actually use the comment sections on these guides? RIP Fortune as a trait.
Yo whats up 🙂
Riding off the other person – Woah there’s a comment section on the website.
I wonder why the Bow and Large Rod is ranged middle pack since it’s so easy to turn one of them into rageblade or pivot into other flexible items such as D-cap, Morellos Giants Slayer or Titans.
With everyone using Brawler/Ashe, I’ve been having success with Sharpshooter every game. It feels quite flex early. I can go 3 fortune or 3 moonlight/brawler or 3 vanguard/warlord or 3 cultist into your Sharpshooter build up top. Been experimenting with replacing Yuumi with Ahri or Lillia.
I’ve been liking the idea of Aatrox/Ahri together with Sejuani. Feels quite nice. Thanks for the great content.
Sharps are pretty good too