TFT Comps Set 10 Tier List – Patch 13.23 Meta Snapshot

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Meta Snapshot Summary

Updated 11/22 – SET 10 IS HERE! Headliner Guide is out!
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Best TFT Comps for Set 10 Patch 13.23 Meta

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Note that Items don’t really matter that much, so don’t grief your game to get specific items unless I mention a specific item is required.

Try out different types of positioning and champions in these comps too! There is a ton of variation in TFT so be sure to check out the Core units and then flex the rest of your team!

FAQ
Video Breakdown

TFT Comps Tier List Set 10

S Tier: Best TFT Comps – Highly Flexible or Very Strong

Miss Fortune Reroll

TFT Comps Set 10 Tier List - Patch 13.23 Meta Snapshot

Leveling Pattern: level to 5 at 2-5, level to 6 at 3-2, level to 7 at 4-1, either stay at 7 and slowroll for 3*, or if you have a lot of gold, you can go to 8 at 4-5 and slowroll at 8

Requirements:

Headliner: Miss Fortune, Neeko, Ekko
Item Holder:
Best Emblem/Spatula Holder:

How to Play:
Since this is a 3 cost reroll comp, you want to play your strongest board early game and level to 3-5 or 4-1 to 7 and look for a Miss Fortune Headliner. This is a heavily contested comp, so you might have to level at 3-5 to find your Headliner before contesters! You ideally want to find Neeko and Ekko 3* as well, but since Neeko and Ekko are in many comps it is unlikely you’ll be able to hit 3* versions.

Items:

  • Miss Fortune items: Guinsoo’s Rageblade, Last Whisper, Giant Slayer, Deathblade, Guardbreaker, Infinity Edge
  • Neeko and Ekko items: Tank items
  • Bard items: Spear of Shojin, AP items

Core:

  • 3 Superfan, 2 Bigshot, 2 Jazz, 3 KDA

Augments:

Country Reroll

TFT Comps Set 10 Tier List - Patch 13.23 Meta Snapshot

Leveling Pattern: Level to 5 at 2-5, level to 6 at 3-2, level to 7 at 4-1, either stay at 7 and slowroll for 3*, or if you have a lot of gold, you can go to 8 at 4-5 and slowroll at 8

Requirements:

  • Country Opener: Headliner Country or a Samira or Urgot early drop
  • Winstreak early game

Headliner: Urgot, Samira
Item Holder: Samira Vex Amumu Urgot
Best Emblem/Spatula Holder: Any frontliner

How to Play:
Since this is a 3 cost reroll comp, you want to play your strongest board early game and level to 3-5 or 4-1 to 7 and look for an Urgot or Samira Headliner. After you find Samira and Urgot 3*, you can look for Vex/Amumu/Sett 3*. If you get Spatula, go level 8 for 7 country.

Items:

  • Samira items: Infinity Edge x2, Last Whisperer, Giant Slayer
  • Urgot items: Red Buff, Edge of Night, Hextech Gunblade,
  • Vex items: AP items + 1 mana

Core:

  • 5 Country 2 Executioner 2 Mosher

Augments:

  • Threes a crowd – many 3 cost units are in comp great value
  • Combat augments – allows additional power for the fights
  • Economy augments – allows a higher chance to hit

KDA Ahri Akali

TFT Comps Set 10 Tier List - Patch 13.23 Meta Snapshot

Leveling Pattern: level to 5 at 2-5, level to 6 at 3-2, level to 7 at 4-1, level to 8 at 4-2/4-5

Requirements:

  • Superfan opener with AP items and KDA units

Headliner: Akali Executioner/KDA, Any Ahri
Item Holder:
Best Emblem/Spatula Holder:

How to Play: Gameplay
Since this is a 4 cost comp, you need to play strongest board early, oftentimes exchanging Headliners to preserve HP/play strongest board. Ideally you want to get to level 8 at either 4-2 or 4-5 with enough gold to look for either Ahri or Akali Headliner, so managing your econ well early game is extremely important!

Items:

  • Ahri items: Blue Buff, Spear of Shojin, Jeweled Gauntlet, Rabadon’s Deathcap, Giant Slayer, Hextech Gunblade
  • Akali items: Hand of Justice, Titan’s Resolve, Last Whisper, Bloodthirster, Giant Slayer

Core:

  • 5 KDA 3 Spellweaver 2 Executioner

Augments:

Punk Reroll

TFT Comps Set 10 Tier List - Patch 13.23 Meta Snapshot

Leveling Pattern: Slow Roll at level 5 for 1 costs. Level 6 for 2 costs

Requirements:

  • Lots of Jinxes

Headliner: Jinx (Prefer Rapidfire. If Punk, 6 Punk is really good)
Item Holder: Jinx, Pantheon
Best Emblem/Spatula Holder: Vex

How to Play:
This is a 1 cost reroll comp, so you want to build your econ as much as possible throughout Stage 2. Make sure to not manually push levels, as you want to roll at 3-1 at level 4 for as many Jinxes and Vis as possible, then look for Pantheon 3* after. This is a top 4 comp, not a winout comp unless you highroll pretty hard and can get 6 Punk with a Punk Emblem.

Items:

  • Jinx items: Runaan’s Hurricane, Last Whisper, Giant Slayer, Deathblade
  • Pantheon items: Gargoyles x2, Any generic tank item
  • Twitch items: AD items + Antiheal, both Morello and Red Buff work

Core:

  • 4/6 Punk

Augments:

Extended Play, Binary Airdrop, Pumping Up, Lucky Streak, On a Roll, Unified Resistance

TFT Comps Set 10 Tier List - Patch 13.23 Meta Snapshot

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A Tier: Solid TFT Team Comps. Weaker, less flexible, requires more luck than S-Tier

Executioner Akali Karthus

TFT Comps Set 10 Tier List - Patch 13.23 Meta Snapshot

Leveling Pattern: level to 5 at 2-5, level to 6 at 3-2, level to 7 at 4-1, level to 8 at 4-2/4-5

Requirements:

Headliner: Akali Executioner/KDA, Karthus any Headliner
Item Holder:
Best Emblem/Spatula Holder:

How to Play:
This is basically the same playstyle as the Ahri Akali comp. You basically just play flex AP until you hit a good Headliner, and if you land on Karthus instead of Ahri you play him instead! Since both comps revolve around Superfan, you want to get Superfan ASAP and maintain your HP until level 8 where you roll down for a relevant Headliner.

Items:

  • Akali items: Hand of Justice, Titan’s Resolve, Last Whisper, Bloodthirster, Giant Slayer
  • Karthus items: Archangel’s Staff, Hextech Gunblade, Giant Slayer, Jeweled Gauntlet, Rabadon’s Deathcap

Core:

  • 3 Pentakill, 2-4 Executioner

Augments:

Twisted Fate Disco Dazzler

TFT Comps Set 10 Tier List - Patch 13.23 Meta Snapshot

Leveling Pattern: Level to 5 at 2-5, level to 6 at 3-2, level to 7 at 4-1, level to 8 at 4-2/4-5

Requirements:

  • Disco opener (Nami or Taric Headliner + AP items)

Headliner: Twisted Fate, Blitzcrank
Item Holder: Nami, Bard, Lux
Best Emblem/Spatula Holder: Any

How to Play:
This is a 4 cost fast 8 board. You want to play your strongest board early game trying to buy lots of Disco units and level to 3-5 on 7 to keep tempo. Try to win streak and maintain hp while getting over 50 gold. Around 5-1 or 5-2 level your board to level 8 and sell your Headliner for a Twisted Fate Headliner (1st prior) then blitzrank.
Tip: Try and go vertical Dazzlers if you get the Headliner, 6 Dazzlers do a lot of damage

Items:

  • Twisted Fate items:
  • Ziggs items:
  • Sona items:
  • Blitz/Illaoi items:

Core:

  • 5 Disco 3 Spellweaver 3/4 Dazzler

Augments:

Binary Airdrop, New Recruit, Little Buddies, Keepers, Transfusion

Executioners

TFT Comps Set 10 Tier List - Patch 13.23 Meta Snapshot

Leveling Pattern: 3 Cost Reroll

Requirements:

  • Lots of Samira/Amumu/Vex or Lesser Champion Duplicators

Headliner: Vex or Samira (Executioner only)
Item Holder: Samira, Vex or Amumu
Best Emblem/Spatula Holder: Emo Karthus

How to Play:
Reroll for 3* at level 7 since this is a 3 cost comp. You really want Samira, Vex and Amumu 3* as well as as many copies of Twitch and Pantheon as possible.

Items:

  • Samira Items: Giant Slayer, Deathblade, Gunblade, Infinity Edge, Hand of Justice
  • Vex items: Blue Buff/Adaptive Helm, Deathcap, Morello
  • Amumu items: Stoneplate + Tank items

Core:

  • 6 Executioner

Augments:

Item Augments, Idealism, Expose Weakness, Binary Airdrop, Lucky Gloves

Ezreal Bruisers

TFT Comps Set 10 Tier List - Patch 13.23 Meta Snapshot

Leveling Pattern: Standard

Requirements:

Headliner:
Item Holder:
Best Emblem/Spatula Holder:

How to Play:
Another 4 cost AD comp, play this if you hit Ezreal 2* first.

Items:

Core:

Augments:

Pentakill

Level 8

TFT Comps Set 10 Tier List - Patch 13.23 Meta Snapshot

Leveling Pattern: Level to 5 at 2-5, level to 6 at 3-2, level to 7 at 4-1, level to 8 at 4-2/4-5

Requirements:

  • Superfan Opener
  • Frontline Items

Headliner: Viego, Karthus, Akali
Item Holder: Olaf, Yasuo, Senna, Corki, Annie, Urgot
Best Emblem/Spatula Holder: Akali

How to Play:
This is the most flexible, yet hardest comp in the game as it requires you to go 9 in order to top 2. Slam bruiser items on good early game units and AP items on early backline units. You need at least one mana item on Karthus. On the 4-2 rolldown, try to hit as many pairs as possible. If you get a pentakill chosen, consider dropping superfans for 7 pentakill with Olaf/Yorick, else play Poppy + 1 instead. If you have to make tank items, try pivoting executioners instead, as they use tank + ap items but no bruiser items. On level 9, try to hit yorick 2 with 3 items to cap.

Items:

  • Viego items: Red Buff, Bloodthirster, Titan’s Resolve, Edge of Night, Deathblade, Sterak’s Gage
  • Karthus items: Adaptive Helm, Spear of Shojin, Rabadon’s Deathcap, Guardbreaker
  • Akali items: Pentakill Emblem, Infinity Edge, Deathblade, Hand of Justice, Morello, Red Buff

Core:

  • 5/7 Pentakill

Augments:

Binary Airdrop, Buried Treasures, Phreaky Friday

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B Tier: Playable, but not Preferred. These comps could be strong if uncontested.

Rapidfire Caitlyn Bruisers

TFT Comps Set 10 Tier List - Patch 13.23 Meta Snapshot

Leveling Pattern:

Requirements:

Headliner:
Item Holder: Samira,
Best Emblem/Spatula Holder:

How to Play:
Roll at 8 for Cait and Zac 2*, as well as 1 copy of illaoi and lucian if possible. This is an AD flex 4 cost comp,

Items:

Core:

Augments:

Heartsteel Reroll

TFT Comps Set 10 Tier List - Patch 13.23 Meta Snapshot

Leveling Pattern: 2-Cost Reroll

Requirements:

  • Heartsteel early

Headliner:
Item Holder:
Best Emblem/Spatula Holder:

How to Play: Gameplay
This is primarily a 2 cost reroll comp so slowroll at 6 for Aphelios, Sett and Yone 3*.

Items:

  • Aphelios items: Rageblade, AD items
  • Yone: Bruiser items
  • Sett: Tank items

Core:

  • 3/5 Heartsteel, 2/4 Rapidfire

Augments:

Seraphine Reroll

TFT Comps Set 10 Tier List - Patch 13.23 Meta Snapshot

Leveling Pattern: 2-Cost Reroll

Requirements:

  • Superfan Opener
  • Early AP items

Headliner: KDA/Spell Seraphine, ideally KDA but both are takeable
Item Holder: Seraphine then Ahri
Best Emblem/Spatula Holder: KDA Ekko

How to Play:
This is primarily a 2 cost comp, so you want to econ until 3-2 and level to 6 to look for Seraphine Headliner. You want to stabilize and then slowroll above 50g at level 6. After you hit, look to level up for Ahri and then Sona. Anti heal/ Shred can go on whichever tank you hit first.

Items:

  • Seraphine items: Spear of Shojin, Morellonomicon, Radadon’s Deathcap
  • Ahri items: Blue Buff, Nashor’s Tooth, Hextech Gunblade, Giant Slayer, Spear of Shojin
  • Tank items on Neeko/Ekko

Core:

  • 5 KDA 3/5 SpellWeaver

Augments:

Jeweled Lotus, March of Progress, Remember Your Roots, Spoils of War 1, Infusion, Unified Resistance, Pumping Up 1/2

Yasuo Reroll

TFT Comps Set 10 Tier List - Patch 13.23 Meta Snapshot

Leveling Pattern: 1-Cost Reroll

Requirements:

  • Yasuo True Damage Headliner

Headliner: Yasuo True Damage
Item Holder: Yasuo
Best Emblem/Spatula Holder: Yone, Riven

How to Play:
I would only play this comp if I have at least 5 Yasuos by 2-1 and relevant components (At least 1 Sword, Bow, Glove, etc). True Damage Yasuo is a bit better than Edgelord for rerolling. Roll at 3-1 at level 4 until 30g for as many Yasuos as possible. Finish looking for Yasuo 3 at level 5. You eventually want to play 6 True damage 3 Edgelord with Akali duo carry, so look to find some Akali items later on.

Items:

  • Yasuo items: Edge of Night, Bloodthirster, Infinity Edge, Giant Slayer, Hand of Justice, Hextech Gunblade
  • Akali items: Edge of Night, Blue Buff, Bloodthirster, Hand of Justice, Giant Slayer, Titan’s Resolve
  • Qiyana items: Blue Buff, Edge of Night, Bloodthirster, Hand of Justice

Core:

  • 6 True Damage 3 Edgelord

Augments:

Not Today, Idealism, Blinged Out, Jeweled Lotus

Olaf Reroll

TFT Comps Set 10 Tier List - Patch 13.23 Meta Snapshot

Leveling Pattern: 1-Cost Reroll

Requirements:

  • Lots of Olafs

Headliner: Olaf (Bruiser)
Item Holder:
Best Emblem/Spatula Holder:

How to Play:
Roll to 30 at 3-1 at level 4. Look for as many Olafs as possible, then econ back up and slowroll at level 5 above 50g. Sterak’s Gage is Olaf’s best item, you only want to play this comp when you have like 6 natural Olafs by 2-1 and have the Bruiser variant, because hitting the 4 Bruiser and 6 Bruiser thresholds early is what makes this comp win Stage 3 and 4. I would avoid playing reroll if you hit Penta Olaf, in that case just use him to hold items early game. Late game, you want 6 Bruiser + secondary carries like Viego, Karthus, Yorick.

Items:

  • Olaf items: Sterak’s Gage, Bloodthirster, Quicksilver, Titan’s Resolve
  • Viego items: Titan’s Resolve, Bloodthirster, Red Buff
  • Karthus items: Spear of Shojin, Adaptive Helm, Guardbreaker, Nashor’s Tooth

Core:

  • 6 Bruiser 3 Pentakill

Augments:

Too big to fall, Gargantuan Resolve, Binary Airdrop, Jeweled Lotus, Final Ascension

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C Tier and Below: These are compositions that are weak, but if they are given to you, you might be forced to play them.

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FAQ

  • How are compositions ranked?
    • There are many factors, but the two strongest ones are how often they can be played and how strong they are when you get it. Think of it like frequency of being played combined with how well it can potentially do.
    • I also rank them based on how often the best players in the world play each comp (top 10 players in major regions)
  • Why isn’t XYZ Comp here?
    • Probably not played enough, not strong enough, or maybe it hasn’t been discovered yet and will hopefully be added next week.
    • It’s also impossible to fit every single variation of every composition on a tier list, so expect variations of these comps to do well too.
    • I also add in different versions of different comps in the notes, so be sure to read through them! (For example, one synergy might have two different playstyles such as reroll or standard)
  • [Legendary Unit] carry is the best in the game, where is it?
    • It is not reliable to have a 5 cost carry as a composition because you will not be able to get a 2* Legendary consistently. There may be metas where there are ‘Fast 9’ comps, but these often use any legendary they can get instead of a specific one.
  • What does Difficulty, Item Dependency, and Variance mean?
    • Difficulty is how hard the composition is to play.  Difficulty does not factor into the strength or viability of the composition but serves as a factor for new players. 
    • Item dependency is how important specific items are to the composition. 
    • Variance is the approximate placement range of the composition.  For example, a consistent Top 4 composition has Low variance.  A composition that either places 1st or 8th has a High variance.
  • Does what composition I play matter?
    • No. Playing TFT well matters a lot more
  • I can’t get these exact items every game
    • You don’t need perfect items or exact items unless specified in the Requirements section. Most of the time you just need ‘playable’ items and not ‘best in slot’ (BIS)
  • You are wrong, XYZ comp should be in S tier and ABC player said this S tier comp sucks
    • Everyone has different opinions. I try to take a data based approach by analyzing games from the best players in each region to combine all their opinions.
    • At the end of the day, comp doesn’t matter much compared to just playing TFT well (rolling, managing econ, positioning, etc). If you check out the best players, you will see that each player favors different compositions yet they are all very highly ranked.
  • When is this site updated?
    • Every Friday
  • Where can I learn more?
    • There are many resources and players to learn from. I suggest starting at my YouTube channel and this website.

Knowing how to get better at TFT is much more important than knowing what compositions to play. Knowing how to play Teamfight Tactics will help you no matter what patch it is.

Tier placement assumes strong play.  Refer to Difficulty metric before attempting to play.

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