Patch 11.4 Preview from Riot Mort’s Stream

All changes are tentative and subject to change. Source: https://www.twitch.tv/mortdog, https://www.youtube.com/watch?v=CbDIpGzzBgg

New patch, lots of changes.  Keep in mind, this is just a preview.  Official patch notes comes out on Wednesday.  Goes to Live servers on Thursday Feb 18 (note this is 1 day later than usual due to US holiday)

System Changes

  • Lucky Lanterns
    • Adjusted the drop rate tables of Stage 3 & 4 Lanterns
    • Stage 3 Lanterns
      • It is no longer possible to get 2 Loaded Dice or 2 Target Dummies
    • Stage 4 Lanterns
      • It is no longer possible to get 2 Loaded Dice or 2 Target Dummies
      • It is no longer possible to get 3 item components
  • Chosen
    • Chosen Base Odds: 33% -> 50%
    • Rolling Odds
      • Level 4: 60/40/0/0/0% -> 80/20/0/0/0%
    • Chosen Bonus Stats
      • Spell Power 30 -> 15
      • Attack Damage 20 -> 10
      • Mana Reduction 25% -> 15%
      • Health: 400 -> 300

Trait Changes

  • Assassin
    • 10/30/55% -> 10/30/50% Critical Strike Chance
    • 25/60/100% -> 25/55/90% Critical Strike Damage
  • Cultist
    • Supreme Overlord Galio (9 Cultist): 20 -> 60 Bonus Magic Resistance
  • Brawler
    • 400/700/1000/1600 -> 400/700/1000/1400 Bonus HP
    • 10/20/60/120 -> 10/20/40/80 Bonus AD
  • Divine
    • 35/45/55/65 -> 25/40/55/70 True Damage & Damage Reduction
  • Duelist
    • 15/25/40/60% -> 12/20/35/60% Attack Speed per Stack
  • Warlord
    • 250/500/850 -> 250/400/700 Health
    • 25/50/85 -> 25/40/70 Spell Power
  • Elderwood
    • 15/25/40 -> 15/20/30 Bonus Armor & MR
    • 5/10/20 -> 5/10/15 Bonus AD & AP

Champ Changes – 1 Cost

  • Diana
    • 0.7 -> 0.65 Attack Speed
    • 200/300/450 -> 175/250/350 Shield
    • 90/100/110 -> 80/85/90 Orb Damage
  • Nasus
    • 0/60 -> 0/80 Mana
    • 50 -> 40 Magic Resistance
  • Fiora
    • 0/75 -> 0/95 Mana
  • Nidalee
    • 225/300/600 -> 100/150/250 Spell Damage
    • 20% -> 80% Bonus Dmg per Hex
    • Fixed a bug where the damage calculation added 1 extra hex of distance
  • Wukong
    • 250/265/280% -> 240/250/260% Spell AD%
  • Yasuo
    • 180/200/225% -> 180/185/190% Spell AD%

Champ Changes – 2 Cost

  • Braum
    • 0.6 -> 0.75 Attack Speed
    • 30/70 -> 30/60 Mana
  • Teemo
    • Spell Targeting: Highest Attack Speed -> Current Target
  • Nautilus
    • 45 -> 55 Armor
    • 30 -> 40 Magic Resistance
    • 60% -> 50% Fabled Shield Damage Reduction
  • Zed
    • 0.8 -> 0.75 Attack Speed

Champ Changes – 3 Cost

  • Neeko
    • 0.7 -> 0.75 Attack Speed
    • 150/225/375 -> 200/300/400 Spell Damage
    • 200% -> 150% Fabled Multiplier
  • Shyvana
    • 750 -> 700 HP
    • 80 -> 60 Magic Resistance
    • 150/300/600 -> 125/250/500 Burn Damage
  • Nunu
    • 450/650/1800 -> 450/700/1500 Spell Damage

Champ Changes – 4 Cost

  • Aatrox
    • 350/550/1500 -> 400/600/2000 Spell Damage
  • Cho’Gath
    • 40 -> 60 Armor
    • Updated Spell Targeting to be less random (same as Morgana)
  • Aurelion Sol
    • 325/500/1750 -> 325/500/1400 Spell Damage
  • Kayle
    • 100/180/500 -> 100/150/400 Spell Damage
  • Morgana
    • 250/400/2000 -> 250/400/1600 Spell Damage
  • Talon
    • 240/250/275% -> 240/250/300% Spell AD%
  • Xayah
    • 250/275/325% -> 250/275/350% Spell AD%
  • Olaf
    • 40/45/50% -> 50/50/50% Cleave Damage
    • Olaf’s Ragnarok now blocks the AD Reduction debuff
  • Tryndamere
    • 50/100 -> 60/100 Mana
    • Spinning Slash
      • Dash Speed Increase
      • Now looks for targets in a slightly larger range to spin towards

Champ Changes – 5 Cost

  • Ornn
    • Eternal Winter
      • 5 -> 7 hits until frozen
    • Manazane
      • 8 -> 4 sec Mana Restore Duration
  • Samira
    • 660 -> 420 Range
  • Yone
    • 600/1200/9999 -> 800/1200/20000 Spell Damage
    • 350/600/1500 -> 400/750/9999 Unforgotten Damage

Item Changes

  • Deathblade
    • 20 -> 10 AD Per Stack
    • 1 -> 4 Starting Stacks
  • Statikk Shiv
    • 80 -> 60 Damage
    • 4/5/6 -> 4 Targets Hit
    • No longer deals bonus damage to shields
    • Can now critically strike
    • When Shiv Crits, it also reduces the MR of targets hit by 60% for 6 seconds
  • Quicksilver
    • Now blocks the AD Reduction debuff
  • Gargoyle Stoneplate
    • 15 -> 20 Armor & Magic Resist per stack
  • Sunfire Cape
    • 2 -> 2.5 second burn Cadence

Bug Fixes

  • Fixed a bug where basic attack critical strikes triggered by the Executioner trait did not add stacks to Titan’s Resolve
  • Fixed a bug where Combined Ornns don’t give you the proper amount of progress
  • Fixed a bug where if your bench is full and you make a 3* Chosen that Chosen ddoesn’t get Chosen benefits
  • Fixed a bug where Olaf could be kicked off the board by Lee Sin while Ragnarok was still active
  • Fixed a bug where The Boss did not trigger its true damage buff if Sett was healed to full health by sources other than sit-ups (e.g. Anima Visage)
  • Fixed a bug where Zilean wasn’t properly deprioritizing summoned units with Rewind Fate
  • Tryndamere Spinning Slash now runs through his attack flow (applies effects like Statikk Shiv’s bonus damage or Guinsoo’s Rageblade’s bonus attack speed)

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