TFT Patch 10.22 Preview from Riot Mort

All changes are tentative and subject to change. Source: https://www.twitch.tv/mortdog

TFT Patch 10.22 Preview from Riot Mort

New patch, lots of changes.  Keep in mind, this is just a preview.  Official patch comes out on Tuesday.  Goes to Live servers on Wednesday.

TFT Patch 10.22 Preview from Riot Mort

System Changes:

  • Players now always take a minimumof 1 player damage when they lose a round. (This previously did not happen with Galio and ZZ’Rot portal)

Chosen:

  • Chosen Roll percentages are now displayed in the shop tooltip

TFT Patch 10.22 Preview from Riot Mort

Trait Changes

  • Cultist
    • Chosen Cultists now count as 2 cultists, giving Galio double the stat
  • Keeper
    • Chosen Keepers now count as 2 keepers and grant double the amount of shields
  • Sharpshooter
    • 65/50/35% -> 55/50/45% Damage Reduction per bounce
  • Dazzler
    • 50% -> 50/80% AD Reduction
    • 5/15 -> 8 Second Duration
  • Ninja
    • 50/150 => 50/140 AD & SP

TFT Patch 10.22 Preview from Riot Mort

Champ Changes – 1 Cost

  • Fiora
    • 400 HP -> 25% Mana Reduction for Chosen Stat
  • Vayne
    • 40/75/125 -> 50/90/140 Bonus True Damage
  • Lissandra
    • Current Target -> Highest AD Enemy Spell Targeting

TFT Patch 10.22 Preview from Riot Mort

Champ Changes – 2 Cost

  • Vi
    • 250/400/600 -> 250/400/800 Spell Damage
    • 6 -> 8 Second Armor Shred Duration
    • 400 HP -> 25% Mana Reduction Chosen Stat

TFT Patch 10.22 Preview from Riot Mort

Champ Changes – 3 Cost

  • Akali
    • 1 -> 1.25 second Mana Lock after Spell Cast
  • Nunu
    • 450/650/1300 -> 450/650/1800 Spell Damage
  • Evelynn
    • 350/500/900 -> 350/500/1400 Spell Damage

TFT Patch 10.22 Preview from Riot Mort

Champ Changes – 4 Cost

  • Ahri
    • 500/750/3000 -> 475/675/3000 Spell Damage
  • Morgana
    • Pure Random -> Controlled Random Spell Targeting
      • Morgana will now choose between two random units and pick the one with more surrounding units.
  • Ashe
    • Fixed a bug where only the first hit of flurry could critically strike and be dodged

TFT Patch 10.22 Preview from Riot Mort

Champ Changes – 5 Cost

  • Ezreal
    • 75/150 -> 90/150 Mana
  • Lillia
    • 500/750/1000 -> 500/500/500 Sleep Damage Threshold
  • Lee Sin
    • 3/4/10 -> 1.5/2/10 second Primary Target Stun
    • 1.5/1.5/10 -> 1.5/2/10 second Secondary Stun Duration
  • Sett
    • 400 HP -> 30% Spell Power Chosen Stat
    • 35/45/400% -> 40/60/400% Primary Spell Damage

TFT Patch 10.22 Preview from Riot Mort

Item Changes

  • Luden’s Echo
    • CC’d & Shielded Champions -> CC’d Champions receive bonus damage
  • Runaan’s Hurricane
    • 75% -> 100% of AD
  • Rabadon’s Deathcap
    • 40% -> 45% additional Spell Power (75% Total)

TFT Patch 10.22 Preview from Riot Mort

Item Changes

  • Statikk Shiv
    • 75 -> 80 Base Damage
    • 175 -> 240 Bonus Damage to Shields
  • ZZ’Rot Portal
    • 2 -> 1 second Taunt Duration
  • Zeke’s Herald
    • 40% -> 35% Bonus Attack Speed

TFT Patch 10.22 Preview from Riot Mort

Bug Fixes and Other Changes

  • Divine’s damage reduction will no longer reduce true damage
  • Nunu can no longer eat Sett before he does his workout
  • Fixed a bug where Statikk Shiv could target invalid champions like Guardian Angel reviving champions or Sett doing situps
  • Fixed a bug where ZZ’Rot Construct had 10 more AD than intended
  • Fixed a bug where you could get the ZZ’Rot Portal taunt by equipping it mid combat
  • Exile will no longer fail to create their shield when placed next to a Galio summon
  • Talon will now run through the attack flow when attacking with his spell (this will trigger Rageblade, Shiv, and other auto attack effects)
  • Taunts will no longer persist if the taunter becomes untargetable