All changes are tentative and subject to change. Source: https://www.twitch.tv/mortdog
New patch, lots of changes. Keep in mind, this is just a preview. Official patch comes out on Tuesday. Goes to Live servers on Wednesday.
System Changes:
- Players now always take a minimumof 1 player damage when they lose a round. (This previously did not happen with Galio and ZZ’Rot portal)
Chosen:
- Chosen Roll percentages are now displayed in the shop tooltip
Trait Changes
- Cultist
- Chosen Cultists now count as 2 cultists, giving Galio double the stat
- Keeper
- Chosen Keepers now count as 2 keepers and grant double the amount of shields
- Sharpshooter
- 65/50/35% -> 55/50/45% Damage Reduction per bounce
- Dazzler
- 50% -> 50/80% AD Reduction
- 5/15 -> 8 Second Duration
- Ninja
- 50/150 => 50/140 AD & SP
Champ Changes – 1 Cost
- Fiora
- 400 HP -> 25% Mana Reduction for Chosen Stat
- Vayne
- 40/75/125 -> 50/90/140 Bonus True Damage
- Lissandra
- Current Target -> Highest AD Enemy Spell Targeting
Champ Changes – 2 Cost
- Vi
- 250/400/600 -> 250/400/800 Spell Damage
- 6 -> 8 Second Armor Shred Duration
- 400 HP -> 25% Mana Reduction Chosen Stat
Champ Changes – 3 Cost
- Akali
- 1 -> 1.25 second Mana Lock after Spell Cast
- Nunu
- 450/650/1300 -> 450/650/1800 Spell Damage
- Evelynn
- 350/500/900 -> 350/500/1400 Spell Damage
Champ Changes – 4 Cost
- Ahri
- 500/750/3000 -> 475/675/3000 Spell Damage
- Morgana
- Pure Random -> Controlled Random Spell Targeting
- Morgana will now choose between two random units and pick the one with more surrounding units.
- Pure Random -> Controlled Random Spell Targeting
- Ashe
- Fixed a bug where only the first hit of flurry could critically strike and be dodged
Champ Changes – 5 Cost
- Ezreal
- 75/150 -> 90/150 Mana
- Lillia
- 500/750/1000 -> 500/500/500 Sleep Damage Threshold
- Lee Sin
- 3/4/10 -> 1.5/2/10 second Primary Target Stun
- 1.5/1.5/10 -> 1.5/2/10 second Secondary Stun Duration
- Sett
- 400 HP -> 30% Spell Power Chosen Stat
- 35/45/400% -> 40/60/400% Primary Spell Damage
Item Changes
- Luden’s Echo
- CC’d & Shielded Champions -> CC’d Champions receive bonus damage
- Runaan’s Hurricane
- 75% -> 100% of AD
- Rabadon’s Deathcap
- 40% -> 45% additional Spell Power (75% Total)
Item Changes
- Statikk Shiv
- 75 -> 80 Base Damage
- 175 -> 240 Bonus Damage to Shields
- ZZ’Rot Portal
- 2 -> 1 second Taunt Duration
- Zeke’s Herald
- 40% -> 35% Bonus Attack Speed
Bug Fixes and Other Changes
- Divine’s damage reduction will no longer reduce true damage
- Nunu can no longer eat Sett before he does his workout
- Fixed a bug where Statikk Shiv could target invalid champions like Guardian Angel reviving champions or Sett doing situps
- Fixed a bug where ZZ’Rot Construct had 10 more AD than intended
- Fixed a bug where you could get the ZZ’Rot Portal taunt by equipping it mid combat
- Exile will no longer fail to create their shield when placed next to a Galio summon
- Talon will now run through the attack flow when attacking with his spell (this will trigger Rageblade, Shiv, and other auto attack effects)
- Taunts will no longer persist if the taunter becomes untargetable