Here is EVERYTHING you need to know about Set 7.5 for Teamfight Tactics: Uncharted Lands. We have the full list of new Augments, Traits, and brand new champions.
|Darkflight||The unit in the Darkflight hex is sacrificed at start of combat, granting a copy of a random item they have to each Darkflight champion, and bonus health to each.|
Emblems and non-craftable items are corrupted when they’re copied, instead becoming Darkflight Essence.
|2g Aphelios, 2g Rell, 3g Rengar, 7g Swain Dragon Tyrant|
|Lagoon||Lagoon units gain bonus Ability Power and Attack Speed. A Seastone appears on the board that grants loot as Lagoon units cast Abilities over time.||1g Malphite, 1g Taliyah, 2g Kai’sa, 2g Zac, 3g Seraphine, 3g Zeri, 4g Nilah, 7g Sohm|
|Monolith||Monoliths create 3 hexes on the battlefield. Units standing in the hex at the start of combat gain 15% damage reduction.||8g Terra|
|Prodigy||Nomsy gains a random trait each game. She summons a former Trainer to aid her in battle, who also gains this trait.|
Trainers’ Ability Power is always equal to Nomsy’s Ability Power. When Nomsy dies, Trainers gain 100% Attack Speed.
|Astral||After each player combat, gain an Astral Orb. The combined star level of your Astral champions increases the quality of the orb.|
Astral champions gains bonus Ability Power.
|1g Nidalee, 1g Skarner, 1g Vladimir, 2g Lux, 3g Varus, 8g Aurelion Sol|
|Dragon||Innate: Require 2 team slots.|
Dragons provide +3 to the marked trait, and gain additional bonuses based on how many Dragons are on your team.
(1) 500 bonus Health
(2) and 20 Armor and Magic Resist
(3) and 10% bonus damage
(4) and +1 to team size
(5) and 10% Attack Speed
|6g Nomsy, 6g Zippy, 7g Daeja, 7g Idas, 7g Shi Oh Yu, 7g Sy’fen, 7g Swain Dragon Tyrant, 7g Sohm, 8g Aurelion Sol, 8g Ao Shin, 8g Shyvana, 8g Terra|
Removed: Revel, Legend, Trainer
|Aphelios||2g||Darkflight, Cannoneer||Binding Eclipse||Aphelios uses his Infernum cannon to blast [v1] bolts in a cone towards his target, each dealing [v2] physical damage (259/270/279% Attack Damage ) to the first enemy hit. Enemies can only take damage from one bolt. Then he uses his Gravitum cannon to stun all enemies hit for 1/1.5/2 seconds.|
|Graves||4g||Tempest, Cannoneer||Quickdraw||Passive: Graves’ attacks spread in a cone of 4 bullets in front of him, each striking the first enemy hit for 80/85/300% of his Attack Damage (damage per bullet: [v1]).|
Active: Graves dashes towards his target, quickly fires two attacks, and grants himself [v2] Armor and Magic Resist for 4 seconds.
|Jax||2g||Jade, Shimmerscale, Bruiser||Counter Strike||Jax dodges all incoming attacks for 2 seconds, then strikes all nearby enemies, dealing [v1] magic damage and stunning them for 1/1.2/1.5 seconds.|
|Jayce||4g||Guild, Shapeshifter||Mercurial Justice||Jayce transforms to his melee form, replacing his Ability with Mercury Judgement. He then slams the ground around his target, dealing [v1] magic damage and knocking up enemies for 1.5 seconds in a large area.|
Mercury Judgement: Leaps into the air, gaining 250/350/800 and an additional 100 health shield per nearby enemy for 3 seconds, then smashes the ground, dealing [v2] damage in a large area.
|Kai’sa||2g||Lagoon, Dragonmancer||Tidal Burst||Kai’sa fires 4 missiles split between her target and up to 2 other targets within her attack range that each deal [v1] magic damage. This increases by 2 missiles each cast, up to 12. When at maximum missiles, each missiles deals 10% more damage.|
|Lux||2g||Astral, Mage||Cosmic Spark||Lux fires a star towards the farthest enemy, dealing [v1] magic damage to the first enemy struck, and [v2] magic damage to subsequent enemies.|
|Malphite||1g||Lagoon, Bruiser||Coral Shield||Malphite shields himself for [v1] ([v2] + 10% maximum health) for 5 seconds.|
|Nasus||1g||Shimmerscale, Guardian||Fury of the Dawn||Nasus surrounds himself in light for 6 seconds, gaining 350/550/750 maximum health and dealing [v1] magic damage to adjacent enemies every second.|
|Nilah||4g||Lagoon, Assassin||Slipstream||Nilah cracks her whip-blade at her target, dashing through them and dealing [v1] physical damage (185/225/400% Attack Damage [v2]). If this does damage to a shield, she steals 80/100/300% of the damage she deals to it. If her target is shielded or killed, she instantly recasts.|
|Nomsy||3 (6g)||Prodigy, Dragon, Mage||Fireballs!||Nomsy bellows, lobbing a massive fireball towards her current target that explodes on impact, dealing [v1] magic damage to enemies within 1 hex, and bouncing additional fireballs outward that deal 50/60/69% of the damage.|
|Nomsy||3 (6g)||Prodigy, Dragon, Cannoneer||Fireballs!||Nomsy bellows, lobbing a massive fireball towards her current target that explodes on impact, dealing [v1] magic damage to enemies within 1 hex, and bouncing additional fireballs outward that deal 50/60/69% of the damage.|
|Nomsy||3 (6g)||Prodigy, Dragon, Evoker||Fireballs!||Nomsy bellows, lobbing a massive fireball towards her current target that explodes on impact, dealing [v1] magic damage to enemies within 1 hex, and bouncing additional fireballs outward that deal 50/60/69% of the damage.|
|Pantheon||4g||Whispers, Warrior||Aegis Assault||Passive: Pantheon takes 20/25/40% less damage.|
Active: Pantheon braces his shield for 2 seconds, doubling the effectiveness of his passive and dealing [v1] physical damage (300% Attack Damage [v2]) in the area in front of him over the duration. Enemies hit have their incoming healing reduced by 50% for 3 seconds.
|Rakan||3g||Ragewing, Guardian, Mystic||Disarming Diversion||Rakan dashes to the furthest enemy within his attack range, disarming all units he passes through for 1.2/1.5/2 seconds, and taunting his target.|
Then for 4 seconds, Rakan creates a shield with [v1] health on himself and his attacks grant him an additional [v2] health shield.
|Rell||2g||Darkflight, Cavalier||Iron Bond||Rell forms a tether between herself and her lowest percent health ally, dealing [v1] magic damage to all enemies between herself and her bound ally. She also grants herself and her bound ally 50/70/100% of Rell’s current Armor and Magic Resist for 4 seconds.|
|Rengar||3g||Darkflight, Assassin||Unseen Predator||Rengar leaps to the lowest armor enemy, dealing [v1] physical damage (270/280/290% Attack Damage plus [v2]) and gaining [v3] Attack Speed for 1 seconds.|
|Seraphine||3g||Lagoon, Evoker, Mystic||Serenade of the Seas||Seraphine sings a serenade of the seas, granting a [v1] shield and [v2] magic damage on attacks to all allies within 2 hexes for 5 seconds.|
|Sohm||4 (7g)||Lagoon, Mage, Dragon||Tideblossom||Sohm sends out a tide to an unmarked target, marking them with a Tideblossom and dealing [v1] magic damage to enemies along the way. Tideblossoms transfer to a nearby target if the enemy dies.|
After 3 casts, his next cast instead summons a vortex under each Tideblossom, dealing [v2] magic damage to enemies in the area.
|Swain, Dragon Tyrant||4 (7g)||Darkflight, Dragon||Dragon Master’s Decree||Swain releases his dragonling flock, launching 8 dragonlings toward nearby enemies that each deal [v1] magic damage to their target, then return to Swain and heal him for 9% of his missing Health.|
|Taliyah||1g||Lagoon, Mage||Flowing Volley||Taliyah throws 3 seastones at her target, each dealing [v1] to the first enemy hit.|
|Terra||5 (8g)||Monolith, Dragon||Earthquake||Terra stomps three times causing an earthquake around them, dealing [v1] physical damage (150/250/4000% of their combined Armor and Magic Resist plus 200% of their Attack Damage.) At the end of the earthquake Terra’s scales are hardened for 8 seconds, granting [v2] Armor and Magic Resist.|
|Wukong||1g||Jade, Warrior||Crushing Blow||Wukong slams his target with his staff, dealing [v1] physical damage (160/179/200% Attack Damage plus [v2]) and stunning them for 1/1.2/1.5 seconds.|
|Zac||2g||Lagoon, Guardian||Unstable Current||Zac explodes outward towards enemies within 2 hexes, dealing [v1] of their maximum Health as magic damage and healing himself for [v2].|
|Zeri||3g||Lagoon, Cannoneer||Watershock Laser||Zeri fires a water pulse filled with electricity at the closest enemy within 2 hexes, otherwise at the enemy that is closest to the center of the board. The pulse explodes on contact, dealing [v1] (110/114/120% Attack Damage ) physical damage and creating a laser behind the target that deals [v2] magic damage to all enemies hit.|
|Zippy||3 (6g)||Guild, Dragon||Somersault Assault||Zippy shields himself for [v1] for 3 seconds and somersaults toward the highest percent health enemy, dealing [v2] physical damage (350/400/450% Attack Damage ) and knocking them back slightly.|
|Zyra||2g||Whispers, Evoker||Grasping Spines||Zyra summons vines in the row with the most enemies, dealing [v1] magic damage and stunning them for 1/1.2/1.5 seconds.|
Heimerdinger, Tristana, Lulu –> Now part of Prodigy
Swain –> New 7g Swain
Tahm Kench, Jinx, Corki, Sona
Aatrox, Taric, Ashe, Thresh, Shen, Kayn, Nami, Elise, Illaoi, Ryze, Neeko, Talon, Pyke
2 New Treasure Dragons!
There is now a Chaos Dragon Treasure and a Radiant Dragon Treasure
Chaos can give all sorts of rewards–big or small!
Radiant gives a Radiant item along with random loot like the normal one
Normal Dragon Treasures still appear around 40% of the time
Frozen Heart = Removed and now builds Fimbulwinter
Grant 15 bonus starting Mana.
Once per combat: At 50% Health, allies within 3 hexes gain a 20% maximum Health shield that lasts up to 3 seconds. Shielded allies gain 30 Armor and 30 Magic Resist for the rest of combat.
Spear of Shojin:
Grant 30 bonus Ability Power. Attacks restore 5 additional Mana.
New Uncharted Realms Augments
|Lagoon Heart||T1||Your team counts as having 1 additional Lagoon. Gain a Kai’Sa.|
|Darkflight Heart||T1||Your team counts as having 1 additional Darkflight. Gain an Aphelios.|
|Soul Siphon||T1||Darkflights benefit from the top-most trait of the sacrificed unit. This does not increase the trait count for that trait.|
|Consistency||T2||Gain double streak gold.|
|Birthday Present||T2||Gain a 2-star champion every time you level up. The champion’s tier is your level minus 4 (min: Tier 1).|
|Scoped Weapons I||T2||Your units that start combat in the back 2 rows gain +2 Attack Range and 15% Attack Speed.|
|Protectors of the Cosmos||T2||Combat start: Your team gains a 30 Health shield for every item component equipped on an Astral Champion, including those that are part of a full item. Gain a Lux.|
|Darkflight Crest||T2||Gain a Darkflight Emblem and a Rell.|
|Dragon Imperialist||T2||If you only have 1 Dragon, Dragons execute enemies they damage who are below 25% Health. Gain a Nomsy.|
|Dragonmancer Conference||T2||After combat with a player, a random Dragonmancer appears on your bench. Gain a Kai’sa.|
|Hero-In-Training||T2||The Dragonmancer nearest to the Dragonmancer Hero gains 50% of the Dragonmancer trait’s bonuses. Gain a Sett.|
|Lagoon Crest||T2||Gain a Lagoon Emblem and a Zac.|
|High Tide||T2||Until they cast 2 times, Lagoon champions have 30% reduced Attack Speed but gain 12 Mana per second. Gain a Kai’sa.|
|Oasis||T2||When Lagoon champions gain a shield, they remove all negative effects on themselves and heal for 20% of their missing Health.|
|Essence Theft||T2||Mages’ attacks drain 8 Mana from their target and gain half of the drained Mana. Gain a Lux.|
|Base Camp||T2||Scalescorns gain 8% damage each time they start combat in the same hex, stacking up to 4 times. Gain a Lillia.|
|Terrify||T2||Your units take 15% less damage from enemies shrunken by Whispers champions. Gain a Sylas.|
|Lucky Gloves||T3||Thief’s Gloves will always give your champions items that they can use well. Gain a Thief’s Gloves.|
|Woodland Charm||T3||Your highest Health champion is cloned. Clones cannot hold items.|
|Scoped Weapons II||T3||Your units that start combat in the back 2 rows gain infinite Attack Range and 25% Attack Speed.|
|Part-Time Assassins||T3||The Assassin trait grants its bonuses to your champions that start combat in the back 2 rows. This does not increase your number of Assassins. Gain a Kayn.|
|Darkflight Crown||T3||Gain a Darkflight Emblem, a Giant Slayer, and an Rengar.|
|Age of Dragons||T3||If you only have Dragons, every 5th attack from a Dragon fires a Dragonsoul blast that deals magic damage equal to 15% of their target’s max Health. Gain a Nomsy, Zippy, and a random Tier 4 Dragon.|
|Dragon Soul||T3||Your team counts as having 1 additional Dragon. Gain a Zippy.|
|Lagoon Crown||T3||Gain a Lagoon Emblem, a Spear of Shojin and a Zeri.|
|Ragewing Soul||T3||Your team counts as having 1 additional Ragewing. Gain a Guinsoo’s Rageblade and a Rakan.|