SET 3.5 Meta Snapshot Patch 10.12 WEEK 2 UPDATE

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Meta Snapshot Summary

With the selling changes in patch 10.12, compositions look SO different from game to game because you do not get punished for completing units to 2 star.  This means you need to have many more minor adaptations inside each game than you did before and just use excess gold on leveling or 3 starring rather than going for “perfect comps”

Added 6 Blademasters, Sorc Riven/GP is separated from other Sorc comps.  

Most comps listed are playable.  It’s too early to tell for sure what is C tier yet since we don’t know who the best players are because the top of Challenger is pretty much whoever played the most games, rather than skill until the best players reach around 100 games played. 

S: Cybernetics
A: Sorcerer + X, Mech Pilot Sorcerers, Protectors, Rebels, Sniper, Blaster Brawler
B: Vanguard Mystic, 6 Blademasters
C: E-Girls

Items

Methodology

TFT Compositions Tier List

S Tier: Highly Flexible or Very Strong

Cybernetics


10.12 Teamfight Tactics Tier List Meta Comps
WIth Vayne added, Cybernetics got very strong and more consistent. Use either Vayne or Irelia carry (or both!) Koreans favor Caitlyn version the most (replace Wukong).

Difficulty: Medium
Item Dependency: Medium
Variance: Medium

Requirements:

  • Irelia or Vayne Items
  • Random items for front line

Bonus: IE/LW Vayne is almost auto top 4.

Cybernetics benefit from having at least 1 item, so it’s great to diversify your team with this build.  Lucian is a great early game carry and then you can transition into Irelia and Vayne.  Add Thresh at Lvl 9 and have units to pull in on your bench such as Lulu, Thresh, Wukong, Blitz

Great build because you can make use of bad/weird items, which makes them consistent.  

Fiora, Vi, Leona can use a basic item component, but some good completed items are Zeke’s Herald, Zzrot Portal, Redemption, Shroud of Stillness, and Zephyr.  You can also put Force of Nature on one of them.

Counters:

  • Vanguards
  • Bramble Vest
  • Mech


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A Tier: Solid Team Comps. Weaker, less flexible, requires more luck than S-Tier

Sorc + Riven/GP


10.12 Teamfight Tactics Tier List Meta Comps
Riven and GP are the carries for 6 Sorc. Play as many 2* Rivens and GPs as you can and itemize them with GA and AP items. 8 Sorcs is popular in Europe.

Difficulty:
Item Dependency: High
Variance: 

Requirements:

  • GA for GP and Riven

Bonus: Leftover items for more Rivens/GPs

Mech Pilot Sorcerer


10.12 Teamfight Tactics Tier List Meta Comps
Still good, but Riven/GP version might be better. This version is more popular in Europe

Difficulty: Medium
Item Dependency: High
Variance: Medium

Requirements:

  • GA Gangplank + 2 AP items.
  • Hitting Mechs early or transitioning into a different sorc build

Bonus: Leftover tank items for Mech.  Leftover items for Xerath/Viktor

Use Riven as GP Item holder/midgame carry with 6 sorc.

Protectors


Teamfight Tactics Tier List Meta Comps
This is the “base comp,” meaning you can add 2-3 more units depending on what you hit and what you need for your lobby.. 4 Mystics, 6 Protectors, Random Legendaries, they all work. You can replace Xin for Neeko or Cass for Lulu/Soraka depending on who you find. Get Protector Spatula for Aurelion Sol. Popular in NA

Difficulty: Low
Item Dependency: High
Variance: High

Requirements:

  • Early Warmogs for snowballing with Xin Zhao
  • Protector Spatula for Aurelion Late Game
  • Urgot Items/hitting Urgot/other Legendaries

Bonus: Tank items for Asol

Incredibly strong with Warmogs because of recent changes.  Protector trait abuses the huge health gains from their shield.

Rebels


10.12 Teamfight Tactics Tier List Meta Comps

Difficulty: Medium
Item Dependency: High
Variance: High

Requirements

  • Jinx Items
  • GA for GP

Rebels utilize their shield and damage buff to strengthen each other.  Lucian or Zed are great item holders

This composition is great on late game galaxies because they rely on late game builds.

Counters

  • Shroud of Stillness
  • Area of Effect
  • Mana Reaver on GP
  • Zephyr because of positioning constraints 

Sniper


10.12 Teamfight Tactics Tier List Meta Comps
Can add Celestial, Mystic, or Dark Star at lvl 8. Go 4 Sniper or 2 Sniper. Can go 4 Darkstar. If going 2 Sniper, use Thresh, Lulu, Karma.

Difficulty: Medium
Item Dependency: Medium
Variance: Medium

Requirements:

  • Jhin Items
  • Teemo Items
  • Tank Items

Counters:

  • Infiltrators to kill Jhin/Teemo
  • Zephyr + Blitz combo

Blaster Brawler


patch 10.12 Blaster Brawler TFT Tier List
Flexible Composition. Add whatever you hit. You really just need Jinx and Ezreal +6 units. I like 4 Brawler because Gnar is strong. GA GP is great if you hit him. Janna is good if you need to change damage type. Some people run Irelia Thresh for Mana Reaver.
Again, many variations.

Difficulty: High
Item Dependency: Medium
Variance: Medium

Requirements:

  • 3 Items for Jinx
  • GA for Gnar

Bonus: Red Buff

Keep Blitzcrank next to Jinx to let her get a quick kill.  Rebel spatula is useful to get to 3 Rebel.  A defensive item is nice for Jinx.  Trap Claw>GA>QSS

NOTE THAT THERE ARE MANY VARIANTS

Counters:

  • % Health damage
  • Infiltrators to kill Jinx
  • Vanguard/Protectors so Jinx can’t get Resets


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B Tier: Playable, but not Preferred. These comps could be strong if uncontested.

Vanguard Mystic


10.12 Teamfight Tactics Tier List Meta Comps
Stall Comp which takes advantage of Cassio’s huge base damage over time. Use Vanguards and Mystics to survive as long as possible. This can also be done with Protectors. Very popular among top players in KR. Declining popularity in NA, but still played.

Difficulty: Medium
Item Dependency: Medium
Variance: Low

Requirements:

  • Cassiopeia items
  • Defensive Item front line

Bonus: 3 star Cass/Jayce

6 Blademasters (Bang Bros, Blade Bros, etc.)


10.12 Teamfight Tactics Tier List Meta Comps
Slow roll for Yi and Zed.
Get BM spat. Great comp, check out the guide below for how to play! Very popular in Korea. Seldomly played by top players in EU. Moderate play in NA

Difficulty: Easy
Item Dependency: High
Variance: High

Guide

Requirements:

  • 3  Star carries (Yi, Zed, maybe Yasuo)
  • Blademaster Spatula for Zed

Counters:

  • Ekko vs Yi can cheese kills if Yi has QSS
  • Zephyring Shen if Riven doesn’t have GA
  • Positioning away from Zed

C Tier and Below: These are compositions that are weak, but if they are given to you, you might be forced to play them.

E-Girls – Star Guardian Sorcerers


10.12 Teamfight Tactics Tier List Meta Comps
Janna is the new Star Guardian. Great build at many different levels (7-9). Can add Mystic or Protector if you dont have spatula.

Difficulty: Medium
Item Dependency: High
Variance: Medium

Requirements:

  • Neeko Items
  • Syndra Item

Counters:

  • Guardian Angel on your carry
  • Zephyr if no QSS on Neeko or Syndra


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Items

Carousel Item Priority

Higher Priority Items

Lower Priority Items

High>>>Low


best carousel items TFT Teamfight tactics
Maybe Glove should be top. Sword great for GA which is core to so many comps. Glove is most flexible.

Item Quadrant

The closer to the Top Right, the better and more versatile the item is. Avoid items on Bottom Left if possible.

Strength (y-axis) is based on how effective an item is in the situations where it is most used.  Items that are strong at all stages of the game are listed higher.

Versatility (x-axis) is based on both the number of Compositions an item fits in and Champions an item is used on.  Versatility is also how often you could build an item.

Methodology

Even though I was Challenger in Set 1 and Grandmaster in Set 2, I know there are many players better than me.  This is why I scout the Top 10 players in all major regions and analyze what they play and how they play each composition to make this Tier List.  Tiers are determined by what I think will get you the highest average rank.  This means that while one composition might be super strong late game, it may be difficult to acquire, so it may not be S-Tier.  For example, it is difficult to win with certain compositions, but extremely easy to Top 4.  Rankings within a tier are very close together.  Always try to play with what makes sense for every game, and adapt to your lobbies with proper tech choices.

DifficultyItem Dependency, and Variance are listed.  Difficulty is how hard the composition is to play.  Difficulty does not factor into the strength or viability of the composition but serves as a factor for new players.  Item dependency is how important specific items are to the composition.  Variance is the approximate placement range of the composition.  For example, a consistent Top 4 composition has Low variance.  A composition that either places 1st or 8th has a High variance. If I mention that a composition is Forcible, it means that you can play this comp every game.

Tier placement assumes strong play.  Refer to Difficulty metric before attempting to play.

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Video Guide

https://youtu.be/A36HpN4B38g

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