Patch 11.6 Preview from Riot Mort

All changes are tentative and subject to change. Source: https://www.twitch.tv/mortdog

Patch 11.6 Preview from Riot Mort

New patch, lots of changes.  Keep in mind, this is just a preview.  Official patch notes comes out on Tuesday.  Goes to Live servers on Wednesday March 17

Patch 11.6 Preview from Riot Mort

Champ Changes – 1 Costs

  • Diana
    • 0.65 -> 0.7 Attack Speed
  • Garen
    • 450/675/1125 -> 450/675/1250 Spell Damage
Patch 11.6 Preview from Riot Mort

Champ Changes – 2 Cost

  • Lulu
    • Can no longer target the same target twice with Wild Growth in one Mage double cast
  • Vi
    • 40/60/80% -> 40/50/70% Armor Shred
    • 250/400/800 -> 250/425/850 Spell Damage
  • Nautilus
    • 75/150 -> 85/150 Mana
  • Zed
    • 20/25/30% -> 30/30/30% AD Steal
Patch 11.6 Preview from Riot Mort

Champ Changes – 3 Cost

  • Irelia
    • 200/300/550 -> 200/300/700 Spell Damage
  • Kennen
    • 350/550/1200 -> 350/500/11200 Spell Damage
  • Katarina
    • 600/900/1500 -> 650/1000/1500 Spell Damage
Patch 11.6 Preview from Riot Mort

Champ Changes – 4 Cost

  • Olaf
    • 90 -> 85 AD
  • Talon
    • 90 -> 95 AD
    • 85/135/400 -> 100/150/400 Base Spell Damage
Patch 11.6 Preview from Riot Mort

Champ Changes – 5 Cost

  • Yone
    • 60/60/80% -> 60/60/70% Armor & MR Shred
Patch 11.6 Preview from Riot Mort

Item Changes

  • Eternal Winter
    • 50% -> 35% Attack Speed Slow
  • Locket of the Iron Solari
    • 300/375/500 -> 300/350/450 Shield
  • Last Whisper
    • 80% -> 70% Armor Shred
    • 3 second -> 5 second duration
  • Sunfire Cape
    • Is no longer unique. Each Sunfire Cape on a unit will search for its own burn target every 2 seconds
Patch 11.6 Preview from Riot Mort

Bug Fixes

  • Keeper 4 is now properly a silver trait
  • Fixed a bug where Zilean’s Rewind Fate failed to find targets if Zilean was in the Zhonya’s Paradox invulnerable state
  • Darius no longer fails to deal damage with Fortune’s Guillotine if his target dashes very far away
  • Fixed a bug where Darius had a brief window between chain dunks where he was not unstoppable
  • Talon and Wukong’s spell will now properly proc Trap Claw’s spell shield and stun
  • Fixed a bug where Kennen’s Slicing Maelstrom would occasionally stop casting when hit by another Kennen’s Slicing Maelstrom