Patch 11.14 Preview from Riot Mort

All changes are tentative and subject to change. Source: https://www.twitch.tv/mortdog

New patch, lots of changes.  Keep in mind, this is just a preview.  Official patch notes comes out on Wednesday.  Goes to Live servers on Thursday July 8.

Trait Changes – Large

  • Legionnaire
    • 25/60/110/195% → 25/65/120/200% Attack Speed

Champion Changes – 1 Costs – Large

  • Gragas
    • 40/50/60% → 35/45/60% Spell Damage Reduction

Champ Changes – 2 Costs – Large

  • Sett
    • 700 → 750 HP
    • 160/180/200% → 170/185/200% Spell AD Percent

Champ Changes – 5 Cost – Large

  • Garen
    • 5 → 4 Spell Shield Duration
    • 40/50/200% → 35/45/200% Spell Shield
  • Volibear
    • 150/250/2000 → 150/300/5000 Spell Damage
    • 2.5/3/10 → 2.5/3.5/10 sec Stun Duration

Trait Changes – Small

  • Skirmisher
    • 3/6/10 → 3/6/12 AD per second
  • Spellweaver
    • 20/50/80 → 25/55/85 Base AP

Champ Changes – 2 Costs – Small

  • Brand
    • 550 → 600 HP

Champ Changes – 3 Costs – Small

  • Nocturne
    • 600 → 650 HP
  • Yasuo
    • 250/350/700 → 250/350/650 Spell Damage
    • 25/35/70 → 25/35/65 Spell On Hit Damage
  • Zyra
    • 200/325/700 → 200/325/650 Spell Damage

Champ Changes – 4 Costs – Small

  • Ivern
    • 1000 → 950 HP
    • 1500/2500/10000 → 1500/2400/10000 Daisy HP
  • Rell
    • 80/140 → 80/150 Mana

Champ Changes – 5 Costs – Small

  • Darius
    • 180/220/2000% → 200/225/2000% Spell AD Percent
  • Viego
    • 200/300/1500 → 180/300/1500 Spell Damage

Bug Fixes

  • Fixed an issue where if a player had Hellion active and they corrupted an enemy with Viego, that unit would always spawn a Doppelhellion of itself on death even if it wasn’t a Hellion
  • Nunu no longer plays through the consume animation on units with Trap Claw spell shields (despite dealing no damage due to the spell shield)
  • Lux can no longer deal the bonus magic damage from her ability more than once in a single cast if she reaches high enough attack speed
  • Lux’s bonus magic damage from her ability is now properly blocked by Trap Claw
  • Fixed an issue where Trundle could drop below O max Health and become unkillable for the remainder of combat. Now if Trundle were to drop below 0 max Health, he will die instead
  • Fixed an issue where Kalista would sometimes stop auto-attacking

Other

  • Other
    • 3-star 5 costs now better represent their power level
  • UI [PC only]
    • Items now appear in the end-of-game screen! Hover over a champion for details.
    • Tooltips for full items in the Armory now contain the item’s icon and title.
  • MOBILE CORNER
    • Your device’s battery level is now visible in-game and out of game!
    • Tooltips for full items in the Armory now contain the item’s icon and title.

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