Patch 10.10 Preview from Riot Mort

All changes are tentative and subject to change. Source: https://www.twitch.tv/mortdog

New Galaxy!
Galactic Armory: All players start with the same 2 completed items.

Other System Changes:

  • Superdense Galaxy now grants a free Force of Nature at Stage 3-1 instead of reaching Level 5.
  • If you attempt to use a Neeko’s help on a champ with no copies left in the bag, you’ll see an error message.
  • Reduced the chances of a random full item carousel by a large amount, especially in earlier carousels.
  • Item drops are now a bit more likely to appear in PVE stages.

Trait Changes

  • Mech Pilot
    • 100% of Pilot’s AD -> 80 AD + 45% of Pilot’s AD
  • Infiltrator
    • Now jump regardless if there is a target in range
  • Rebel
    • 10%/12%/15% -> 10%/15%/20% Bonus Damage
  • Space Pirrate
    • 20% -> 25% Chance to drop an item

Champ Changes – 1 Cost

  • Poppy
    • 100/175/250 -> 100/150/200 Spell damage
    • 200/350/500 -> 200/300/400 Spell Shield
  • Twisted Fate
    • 200/300/550 -> 200/300/450 Spell Damage
  • Xayah
    • 55 -> 50 AD
  • Ziggs
    • 0/45 -> 0/40 Mana

Champ Changes – 2 Cost

  • Yasuo
    • 600 -> 700 HP
    • 0/100 -> 0/90 Mana

Champ Changes – 3 Cost

  • Karma
    • 35/50/100% -> 50/75/125% Bonus Attack Speed
  • Syndra
    • 80/120/200 -> 100/150/250 Spell Damage

Champ Changes – 4 Cost

  • Kayle
    • 125/200/750 -> 125/200/600 Spell Damage
  • Velkoz
    • 425/550/2000 -> 450/600/2000 Spell Damage
  • Wukong
    • Now prioritizes hitting the closest enemy he hasn’t hit instead of random.

Item Changes

  • Chalice of Harmony
    • 10 -> 8 Mana Restore
  • Deathblade
    • 0 -> 1 Starting Stacks
    • Now displays the amount of bonus AD instead of number off stacks
  • Morellonomicon
    • 27%->25% True damage burn
  • Red Buff
    • 27%->25% True damage burn
    •  

Bug Fixes and Other Changes

  • Guardian Angel no longer strips certain combat enhancing effects when it procs (i.e. Shaco’s powered up attack, Jhin’s 4th shot damage)
  • Certain PvE enemies will no longer contort into balls and float around when they defeat you in combat
  • Xerath now properly firers a visual missile when performing a critical auto-attack
  • Miss Fortune will no longer occasionally have her Larger Cone upgrade when the player who owns her hasn’t yet purchased that upgrade
  • Fixed an issue where some players would arrive late to the first carousel
  • Improved the detection of click and drag to make it easier to move characters and items around the board
  • While viewing your board form the carousel, equipped items are visible again!

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