Meta Snapshot 10.4 Into the Shadows

Updated Every Friday – Always use the link for the Latest Snapshot​

Meta Snapshot Summary

Very similar to last patch again.  This is the rise of the 6 Shadows composition.  Rangers counter 6 Shadow, but Rangers are much weaker this patch due to nerfs.  Predators are winning a lot of lobbies.  Berserkers are playable again–how good they are is not yet clear. 


Carousel Item Priority

Higher Priority Items

Lower Priority Items


best carousel items TFT Teamfight tactics patch 10.4
Rod is incredible for snowballing early game and builds items for every composition. Armor is by far the best defensive item due to building Bramble Vest, GA, and Locket. Rod is the best by a very minor margin. Gloves, Chain, Bow, Tear, Sword are essentially tied in terms of priority. You just do not want to start the game with Health or Negatron.

Item Quadrant

The closer to the Top Right, the better and more versatile the item is. Avoid items on Bottom Left if possible.

Strength (y-axis) is based on how effective an item is in the situations where it is most used.  Items that are strong at all stages of the game are listed higher.

Versatility (x-axis) is based on both the number of Compositions an item fits in and Champions an item is used on.  Versatility is also how often you could build an item.

TFT Items Tier List Quadrant Rank 10.3 best items
Changes: Rageblade is super versatile because it fits in so many compositions. Bramble feels better every time I play it. Shojin, Locket, and Morello don’t feel that important anymore.

TFT Compositions Tier List


I scout the Top 10 players in all major regions and analyze what they play and how they play each composition.  Tiers are determined by what I think will get you the highest average rank.  This means that while one composition might be super strong late game, it may be difficult to acquire, so it may not be S-Tier.  For example, it is difficult to win with Berserkers, but extremely easy to Top 4, which makes them S-Tier.  Rankings within a tier are very close together.  Always try to play with what makes sense for every game, and adapt to your lobbies with proper tech choices.

DifficultyItem Dependency, and Variance are listed.  Difficulty is how hard the composition is to play.  Difficulty does not factor into the strength or viability of the composition but serves as a factor for new players.  Item dependency is how important specific items are to the composition.  Variance is the approximate placement range of the composition.  For example, a consistent Top 4 composition has low variance.  A composition that either places 1st or 8th has a high variance. If I mention that a composition is Forcible, it means that you can play this comp every game.

Tier placement assumes strong play.  Refer to Difficulty metric before attempting to play.

S-Tier: Highly Flexible or Very Strong

Kindred + Variants (Shadow, Inferno, Summoners, others) – FORCIBLE

Difficulty: High
Item Dependency: Low
Variance: Low

Base composition is 3 Shadow + 3 Inferno.  Kindred can use any items, so just slap them on her early/mid game.  This base can transition into any variant.

If you get Yi, go 6 Shadow.
Can add Summoners earlier as well via Yorick/Malzahar. Highly Flexible. Kindred 3* is nice for winning.  This composition is difficult to win with, but easy to get 2nd or 3rd.

You do not need optimal items.  Just build anything half decent for Kindred/Sion.  For Kindred, pick either an AD or AP based build, but try not to combine the two.  Don’t be afraid to build B tier items on her if it is early game, but obviously S tier is preferred.

S: Seraphs, Hat, Rageblade, Rapidfire Cannon
A: IE, HoJ, Thieve’s Gloves, Jeweled Gauntlet
B: Statikk Shiv, Locket, Dragon Claw, Trap Claw, Deathblade

Teamfight Tactics Tier List 6 Shadow 10.4 Kindred
6 Shadow is the best Kindred build right now. Lux is preferred, but not necessary. I like having 2 damage items and 3 tank items, with the tank items mostly being on Sion. Zephyr is nice on Leona so that Sion can sneak into backlines.

Predators with or without Hyper Roll

Difficulty: Low
Item Dependency: High
Variance: High

TFT Tier List 10.2 Hyper Roll Predators
3 Star Priority is for Kog’Maw. If he isn’t showing up, don’t hyper roll for him. Use 3 Predators, not 4. You only really need Kogmaw, the other 2 Predators can be any of them (Warwick, Skarner, Rek’sai). Complement with Poison and either Crystal, Glacial, or Steel.

A-Tier: Solid Team Comps. Weaker, less flexible, requires more luck than S-Tier. Any Lux 2* Comp is at least A-Tier

Summoner Assassins

Difficulty: High
Item Dependency: High
Variance: Medium

This is the base build with 3 Summoners and 3 Assassins. Difficult composition to play due to champion flexibility. Add in defensive/support champions to fill out remaining champion slots such as Mystic, Warden, Electric, or whatever Qiyana is. Sometimes you don’t run 3 Assassins, sometimes you don’t run 3 Summoners. Sometimes you just play Zed 2 + 7 support units.  Sometimes you have Khazix carry, sometimes you have Azir carry.  If you are lucky, you can get a Zed 2* carry. 

Annie is useful early game if you want 3 Summoners, but keep her at level 1 and replace with Yorick or transition out of Summoners.

Teamfight Tactics Tier List 10.3 Summoner Assassin Sum Sin
Azir got hit pretty hard, so Sum Sins lost some power

Ranger Warden

Difficulty: Medium
Item Dependency: High
Variance: High

“If you ain’t first, you’re last” -Ricky Bobby.

If you cannot go Poison, do 4 Wardens instead. Ashe just needs two tear items so that she can use her ability right away, so 2 Statik Shivs are enough. After that, itemize a second ranger or your tanks.

Teamfight Tactics Tier List 10.3 Ranger Warden
Tank items are more important than Ranger Items. Stack Singed and Taric. You will need a high health total early game before committing to Rangers. Statikk Shivs are great early.

B-Tier: Playable, but not Preferred. Comps could also be untested.

Berserker Poison Desert – FORCIBLE

Difficulty: Low
Item Dependency: Medium
Variance: Low

Use Lockets and Zekes to carry the early game and transition with Olaf Items for strong late game. If you do not get proper Olaf items, make more Locket and Zeke’s to win the mid game. Locket build is not reliant on a big Olaf and you can get average to high placements with it.

Many items work on Olaf in many different combinations.  If you do not have Desert, you will want Last Whisper (Bow + Glove) on Olaf.  Here are some decent items:
A: Last Whisper, Infinity Edge, Hand of Justice, Dragon Claw, Yoummu’s Ghostblade
B: Hush, Bramble Vest, Deathblade, Rageblade, Statikk Shiv, Bloodthirster

TFT Tier List 10.4 Berserker Poison Desert
Berserkers got a few buffs in patch 10.4. Good for top 4 or if you get Olaf early. Maybe they could be low A Tier.
People are experimenting with 4 Glacials as well by adding Braum and Ezreal to this build

Ocean Mages with Wardens

Difficulty: High
Item Dependency: Low
Variance: Low

TFT Tier List 10.2 Ocean Mages
Brand can be replaced with Lux if you hit her and you can put Mage Cap on her. Brand needs GA or a different defensive item such as Trap Claw to protect against Assassins.

Blademaster Mystic

Difficulty: Medium
Item Dependency: High​
Variance: Medium

This composition is really strong with Blademaster Spatula because of how strong Azir is.  Yasuo stacking is a cheesy strategy, but works really well if you are below Master tier.  It doesn’t work well if you are above Master tier because it is easily countered.  

Teamfight Tactics Tier List 10.4 Blademaster yasuo
You really only want to use this composition if you have BM Spatula for Azir. You can choose to stack Azir or stack Yasuo. If you want to try to win, stack Azir. If you are only trying to Top 4, stack Yasuo.


Difficulty: Medium
Item Dependency: High
Variance: Medium

This composition is only dependent on Yorick 2* with Guardian Angel + 2 random items.  Rageblade on Vayne is nice.  You can go Lucian carry as well.  Works really well with Light Spatula item (Spatula + Cloak).

TFT Tier List 10.2 Standard Lights
No need for hyper roll. Just get GA on Yorick + 2 random items. I like hat or defensive items. Make sure Vayne has at least 1 item, preferably Rageblade. You can transition to Lucian if you get Lucian items. Light Spatula on Azir is really strong–replace Vayne if you get this.

C-Tier and Below: These are compositions that are weak, but if they are given to you, you might be forced to play them. I may also use this section as an archive of out of meta compositions for reference.

Husband and Wife – 6 Light + Senna – Difficulty: Low. Item Dependency: High.​

TFT Meta Tier List 10.3 Lights Husband Wife
While a strong composition, this is highly item dependent. You NEED Guardian Angel on Senna. Morello is great to have on her as well. Lucian NEEDS some sort of damage item, but many work. The best are either Jeweled Gauntlet or Giantslayer as the primary item. The secondary item must complement the first carry item for Lucian. Hush is useful as well, and in the worst case scenario, build Titanic Hydra on him.

Hyper Roll Lights – Difficulty: Low. Item Dependency: High.​

TFT Tier List 10.2 Hyper Roll Lights
Highly dependent on Vayne items. Get Leona, Nasus, Vayne to 3*. Yorick/Aatrox secondary carries. If you do not hit Vayne 3*, swap into a Lucian/Senna build with Lights.

6 Assassin 4 Desert – Difficulty: Low. Item Dependency: High.​

TFT Tier List Meta Comps 10.2 6 Assassin Desert
New composition from 10.2 buffs to Desert and Assassins. Reliant on Khazix items. QSS is very important. Use Diana as an item holder.

Check out this article on how to adapt to every map in TFT!

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