Updated every Friday https://bunnymuffins.lol/meta/
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Meta Snapshot Summary
Updated 9/16 – B Patch so we need to make some adjustments
Welcome to Uncharted Realms
Meta is constantly changing, so be aware of that
NOTE: Augments greatly change the comp you run. For example if you get lots of emblems, you don’t need to run certain units or you chase an 8 or 9 synergy. Adaptation to your augments/items/units is key in Set 7
Check out the Patch Review!
Be on the lookout by bookmarking this page or subscribing to my YouTube for the latest news and comps.
Check LEVELING GUIDE so you know what to do for each comp (includes reroll)
*NEW* Quick Tips for Climbing at Start of Season
9 Advanced Tips to get to Challenger
Best TFT Comps for Set 7.5 Patch 12.17b
S: Xayah, Darkflight Cannoneer, Mirage Daeja, Dragonmancer Lee Sin,
A: Dragons, Olaf Reroll, Pantheon, Built Different,
B: Lagoon, Astral, Darkflight, Graves Nilah,
C: Guild Zippy, Jade, Cannoneer, Ezreal Reroll, Qiyana Reroll, Swiftshot Twitch, Karma Reroll, Yone Reroll, Nidalee Reroll, Senna Reroll, Sett Ragewings, Wukong Reroll, Kai’sa Reroll, Lux Reroll, Diana Assassins, Varus Bruisers,
Other: Double Trouble
Note that Items don’t really matter that much, so don’t grief your game to get specific items unless I mention a specific item is required.
Try out different types of positioning and champions in these comps too! There is a ton of variation in TFT so be sure to check out the Core units and then flex the rest of your team!
Check out the Cheat Sheet for easy reference in each of your games!
TFT Comps Tier List Set 7.5
S Tier: Best TFT Comps – Highly Flexible or Very Strong
Xayah Ragewing or Guild Xayah
Last Week’s Rank:
Difficulty: Medium
Item/Augment Dependency: Medium
Variance: Medium
Requirements:
- None, this comp is pretty flexible
Item Holder: Ezreal, Varus, Twitch, any frontliner
How to Play:
Standard leveling
Core:
- Xayah, Hecarim, 2 Swiftshot
Augments: Cybernetic Implants, Stand United, Scorch, Twinshot Heart, Guild Crown, Weakspot, Celestial Blessing, Tantrum, Portable Forge
Counters
Darkflight Cannoneer
Last Week’s Rank: N/A
Difficulty: Medium
Item/Augment Dependency: Medium
Variance: High
Requirements:
- AD/AS Items
- Last Whisper
Item Holder: Aphelios, Any AD
How to Play:
Standard Leveling, BUT if you see a lot of Aphelios early, you can reroll for Aphelios 3* at level 6. If not, go for Graves 2* at level 7/8
Lots of variations to this team. Can have 2/4/6 Darkflight. Can do Cannoneer Emblem Rengar. You don’t have to play multiple copies of Rell/Aphelios, you can play more Cannoneers instead such as Cannoneer Nomsy
Core:
- 2/4/6 Darkflight, as many Cannoneers as possible
Augments:
Counters
Mirage
Last Week’s Rank:
Difficulty: Medium
Item/Augment Dependency: Medium
Variance: Medium
Requirements:
- Early Nunu 2* helps a ton
Item Holder: Anyone
How to Play:
Standard Leveling. Don’t go 9. Roll at 8 for Nunu 3 and Yasuo and Bard
Items for Nunu: Warmogs, Redemption, Any other tank item
Items for Daeja: Archangel’s Staff, Rageblade, Quicksilver, Giantslayer, Hand of Justice, Hextech Gunblade, Bloodthirster, Titan’s Resolve, Statikk Shiv, Revel Spatula (go Revels)
TIP: The Mirage variant doesn’t drastically change the build. BUT here are some small adjustments in case you need it!
Dawnbringer’s Determination: Once per combat, rapidly heal at 50% Health: Nunu is insane with this. Warmogs super important. 3* Nunu very good! Can play Leona over Yone. On Daeja, prioritize damage, maybe you don’t need Gunblade/HoJ and do 3 damage items
Duelist’s Dexterity: Attacks grant Attack Speed: Daeja is the main carry, and get some damage such as Giantslayer, Statikk Shiv, JG/IE, Quicksilver. Rageblade still good, but slam other items too!
Executioner’s Edge: Always critically strike low Heath targets with Attacks and Abilities. Gain bonus Critial Strike Damage.: Focus on damage items to make the most of this
Warlord’s Honor: After winning any combat, gain bonus Health and Ability Power: Remember to give your units a stack on neutral rounds!
Electric Overload: When attacking or being hit by an attack, gain a chance to deal 8% of their maximum Health as magic damage to adjacent enemies: Great for your tanks. Great for Rageblade. Some tanks like Leona and Nunu can carry
Spellsword’s Enchantment: Each player combat, gain Ability Power per attack: Rageblade/Quicksilver great combo here as per usual
Pirate’s Greed: Gain a chest of loot after each player combat: Only use this for econ unless you are trying to make YouTube videos
Core:
- Daeja, Nunu,
Augments: Cavalier Crest/Crown/Unity, Mirage, Celestial Blessing, Portable Forge
Counters
- Anti Heal
- Dragon Tank
Lee Sin or Nunu Dragonmancer
Last Week’s Rank: N/A
Difficulty: Medium
Item/Augment Dependency: Medium
Variance: Medium
Requirements:
- Lots of Lee Sins
- Dragonmancer Emblem for Nunu
Item Holder: Anyone
How to Play:
Reroll for Lee Sin 3* or Nunu 3* at level 7
Items for Lee Sin: Damage build seems to be the best. HoJ, JG, IE, Titan’s, BT, Ionic, Gunblade, Archangel,
Core:
- 6 Dragonmancer
Augments: Eye of the Storm, Tempest Crown, Celestial Blessing, Jeweled Lotus, Axiom Arc, Thrill of the Hunt
Counters
- High single target damage
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A Tier: Solid TFT Team Comps. Weaker, less flexible, requires more luck than S-Tier
Only Drags
Last Week’s Rank:
Difficulty: Low
Item/Augment Dependency: Medium
Variance: High
Requirements:
- Need a lucky game to get this
- Econ augments
- High HP
- Lots of Gold
Item Holder:
How to Play:
Standard Leveling into Fast 9
Ao Shin needs Mana generation, Healing, and Damage
Shyvana wants Morello + AP
Tank items on everyone else
Core:
- 3+ Dragons
Augments: AFK, Rich Get Richer, Late Game Specialist, Windfall, Celestial Blessing, Ascension, High End Shopping, Second Wind,
Counters
Olaf Warrior Reroll
Last Week’s Rank: N/A
Difficulty: Medium
Item/Augment Dependency: Medium
Variance: High
Requirements:
- Lots of Olafs
Item Holder: Yone, Wukong, Jax
How to Play:
Reroll for Olaf 3* at level 7
Items for Olaf: Bloodthirster, Quicksilver, Rageblade, RFC, Runaan’s, HoJ, Deathblade, Titan’s Resolve, Giantslayer, Assassin Emblem
Items for Pantheon: Bloodthirster, Titan’s, Warmogs, Gargoyles, Scalescorn Spatula, HoJ, Redemption, Protector’s Vow
Core:
- 4 Warrior
Augments: Personal Training, Scalescorn Crown, Combat Training, Preparation, Celestial Blessing, Radian Relics, Thrill of the Hunt
Counters
- Burst Damage
- Anti Heal
Pantheon – Whispers or Jade
Last Week’s Rank:
Difficulty: Medium
Item/Augment Dependency: Medium
Variance: Low
Requirements:
Item Holder:
How to Play:
Standard leveling
Core:
- Pantheon, Zyra, Dragon, Seraphine
Augments: Celestial Blessing, Big Friend, Thieve’s Gloves, Weakspot, Ascension, Thrill of the Hunt, Second Wind
Counters
Built Different
Last Week’s Rank:
Difficulty: Medium
Item/Augment Dependency: Medium
Variance: Medium
Requirements:
- Built Different Augment
Item Holder: Anyone
How to Play:
Standard Leveling. Try to win streak early too
Identify your 4 cost carry. There’s no “set” carry. Can use Xayah, Graves, Nilah, Pantheon at 4 cost.
Identify your best tanks. During the game before you find your final comp. Ask yourself “Who is the best Cavalier/Bruiser/Guardian”
Core:
Augments: Built Different, Portable Forge, Celestial Blessing, Level Up, Weakspot, Best Friends, High End Shoping
Counters

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B Tier: Playable, but not Preferred. These comps could be strong if uncontested.
Lagoon Sohm
Last Week’s Rank:
Difficulty: Medium
Item/Augment Dependency: Medium
Variance: Medium
Requirements:
- Hitting Sylas 2
Item Holder: Lux
How to Play:
Standard Leveling
Can go 9 Lagoon or 3 Mages with flex units
Items for Sohm: Blue Buff, Gunblade, JG + IE, Archangel’s, Giantslayer, HoJ
Core:
- 6 Lagoon
Augments: Blue Battery, Luden’s Echo, Mage Augments, Cybernetic Uplink, Portable Forge, Radiant Relic,
Counters
Astral
Last Week’s Rank:
Difficulty: Medium
Item/Augment Dependency: Medium
Variance: Low
Requirements:
- Lots of Astrals early on
Item Holder:
How to Play:
Can reroll for Lux or go for Aurelion Sol
Core:
- 8 Astral + Sylas
Augments: Cybernetic Uplink, Preparation, Mage Crest, Portable Forge, Celestial Blessing
Counters
Darkflight Swain or Rengar
Last Week’s Rank:
Difficulty: Medium
Item/Augment Dependency: Medium
Variance: Medium
Requirements:
Item Holder: Anyone
How to Play:
Standard Leveling or Reroll for Rengar 3*
Items:
NOTE: You don’t need 3 items on your Darkflight carries, 2 is enough but sometimes you want 3 if you get perfect items.
Darkflight Sacrifice Items: Zz’Rot or Protector’s Vow
Rengar Items: Infinity Edge, Bloodthirster, HoJ, Titan’s Resolve, Rageblade, Giant Slayer, Last Whisper, Quicksilver
Swain Items: Morello, Archangel’s, Titan’s Resolve, Redemption, Stoneplate, Sunfire Cape, Dragon’s Claw
Core:
- 6 Darkflight
Augments: Cybernetic (any), Electrocharge, Assassin Crown, Weakspot, Celestial Blessing, Ascension
Counters
Graves Nilah
Last Week’s Rank:
Difficulty: High
Item/Augment Dependency: Medium
Variance: Medium
Requirements:
- Itemize first carry you upgrade
Item Holder: AD holders like Senna/Yone
How to Play:
Standard leveling into Fast 8 for tier 4 units
Flexible comp, so no need to play exact champions
Core:
- Graves, Nilah,
Augments: Cybernetic Implants, Cannoneer, Weakspot, Stand United, Portable Forge, Celestial Blessing
Counters
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C Tier and Below: These are compositions that are weak, but if they are given to you, you might be forced to play them.
Guild Zippy
Last Week’s Rank:
Difficulty: Medium
Item/Augment Dependency: Medium
Variance: Medium
Requirements:
- Some Guild Augment or Early Zippy 2*
Item Holder: Tanks
How to Play:
Standard leveling
Core:
- 7 Guild
Augments: Guild Augments, Celestial Blessing, Weakspot, Ascension, Radiant Relics, Portable Forge
Counters
Jade + Carry
Last Week’s Rank:
Difficulty: High
Item/Augment Dependency: Medium
Variance: Low
Requirements:
Item Holder: Anyone
How to Play:
Standard leveling
Lots of different options for carries other than Shi Oh Yu. Sy’fen, Shyvana are both good. Can use Pantheon or Jayce too
Core:
- Soraka, Shi Oh Yu
Augments:
Counters
Cannoneer Zeri
Last Week’s Rank:
Difficulty: Medium
Item/Augment Dependency: Medium
Variance: Medium
Requirements:
- Cannoneer Nomsy
- Copies of Zeri depending on who you are going for
Item Holder: Senna
How to Play:
Reroll for Zeri 3* at level 7
Core:
- 4 Cannoneer
Augments: Tri Force, Best Friends, Cannoneer Augments, Portable Forge, Celestial Blessing, Radiant Relic
Counters

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TFT Items
Carousel Item Priority (Start of Game)
High Priority >>>> Low Priority
FAQ
- How are compositions ranked?
- There are many factors, but the two strongest ones are how often they can be played and how strong they are when you get it. Think of it like frequency of being played combined with how well it can potentially do.
- I also rank them based on how often the best players in the world play each comp (top 10 players in major regions)
- Why isn’t XYZ Comp here?
- Probably not played enough, not strong enough, or maybe it hasn’t been discovered yet and will hopefully be added next week.
- It’s also impossible to fit every single variation of every composition on a tier list, so expect variations of these comps to do well too.
- I also add in different versions of different comps in the notes, so be sure to read through them! (For example, one synergy might have two different playstyles such as reroll or standard)
- [Legendary Unit] carry is the best in the game, where is it?
- It is not reliable to have a 5 cost carry as a composition because you will not be able to get a 2* Legendary consistently. There may be metas where there are ‘Fast 9’ comps, but these often use any legendary they can get instead of a specific one.
- What does Difficulty, Item Dependency, and Variance mean?
- Difficulty is how hard the composition is to play. Difficulty does not factor into the strength or viability of the composition but serves as a factor for new players.
- Item dependency is how important specific items are to the composition.
- Variance is the approximate placement range of the composition. For example, a consistent Top 4 composition has Low variance. A composition that either places 1st or 8th has a High variance.
- Does what composition I play matter?
- No. Playing TFT well matters a lot more
- I can’t get these exact items every game
- You don’t need perfect items or exact items unless specified in the Requirements section. Most of the time you just need ‘playable’ items and not ‘best in slot’ (BIS)
- You are wrong, XYZ comp should be in S tier and ABC player said this S tier comp sucks
- Everyone has different opinions. I try to take a data based approach by analyzing games from the best players in each region to combine all their opinions.
- At the end of the day, comp doesn’t matter much compared to just playing TFT well (rolling, managing econ, positioning, etc). If you check out the best players, you will see that each player favors different compositions yet they are all very highly ranked.
- When is this site updated?
- Every Friday
- Where can I learn more?
- There are many resources and players to learn from. I suggest starting at my YouTube channel and this website.
Knowing how to get better at TFT is much more important than knowing what compositions to play. Knowing how to play Teamfight Tactics will help you no matter what patch it is.
Tier placement assumes strong play. Refer to Difficulty metric before attempting to play.